Struct Vector3BoolProperty | Animation Rigging | 1.0.3
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    Struct Vector3BoolProperty

    Vector3Bool property handle used to read and write values in the AnimationStream.

    Namespace: UnityEngine.Animations.Rigging
    Syntax
    public struct Vector3BoolProperty : IAnimatableProperty<Vector3Bool>

    Fields

    x

    The PropertyStreamHandle used for the X component in the AnimationStream.

    Declaration
    public PropertyStreamHandle x
    Field Value
    Type Description
    PropertyStreamHandle

    y

    The PropertyStreamHandle used for the Y component in the AnimationStream.

    Declaration
    public PropertyStreamHandle y
    Field Value
    Type Description
    PropertyStreamHandle

    z

    The PropertyStreamHandle used for the Z component in the AnimationStream.

    Declaration
    public PropertyStreamHandle z
    Field Value
    Type Description
    PropertyStreamHandle

    Methods

    Bind(Animator, Component, String)

    Creates a Vector3BoolProperty handle representing a property binding on a Component.

    Declaration
    public static Vector3BoolProperty Bind(Animator animator, Component component, string name)
    Parameters
    Type Name Description
    Animator animator

    The Animator on which to bind the new handle.

    Component component

    The Component owning the parameter.

    String name

    The property name

    Returns
    Type Description
    Vector3BoolProperty

    Returns a Vector3BoolProperty handle that represents the new binding.

    BindCustom(Animator, String)

    Creates a Vector3BoolProperty handle for a custom property in the AnimationStream to pass extra data to downstream animation jobs in the graph.

    Declaration
    public static Vector3BoolProperty BindCustom(Animator animator, string name)
    Parameters
    Type Name Description
    Animator animator

    The Animator on which to bind the new handle.

    String name

    The name of the property.

    Returns
    Type Description
    Vector3BoolProperty

    Returns a Vector3BoolProperty handle that represents the new binding.

    Get(AnimationStream)

    Gets the property value from a stream.

    Declaration
    public Vector3Bool Get(AnimationStream stream)
    Parameters
    Type Name Description
    AnimationStream stream

    The AnimationStream that holds the animated values.

    Returns
    Type Description
    Vector3Bool

    The Vector3Bool property value.

    Implements
    IAnimatableProperty<T>.Get(AnimationStream)

    Set(AnimationStream, Vector3Bool)

    Sets the property value into a stream.

    Declaration
    public void Set(AnimationStream stream, Vector3Bool value)
    Parameters
    Type Name Description
    AnimationStream stream

    The AnimationStream that holds the animated values.

    Vector3Bool value

    The new Vector3Bool property value.

    Implements
    IAnimatableProperty<T>.Set(AnimationStream, T)
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