Class OverrideTransformJobBinder<T>
The OverrideTransform job binder.
Inherited Members
Namespace: UnityEngine.Animations.Rigging
Syntax
public class OverrideTransformJobBinder<T> : AnimationJobBinder<OverrideTransformJob, T>, IAnimationJobBinder where T : struct, IAnimationJobData, IOverrideTransformData
Type Parameters
| Name | Description |
|---|---|
| T | The constraint data type |
Methods
Create(Animator, ref T, Component)
Creates the animation job.
Declaration
public override OverrideTransformJob Create(Animator animator, ref T data, Component component)
Parameters
| Type | Name | Description |
|---|---|---|
| Animator | animator | The animated hierarchy Animator component. |
| T | data | |
| Component | component | The constraint component. |
Returns
| Type | Description |
|---|---|
| OverrideTransformJob | Returns a new job interface. |
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.OverrideTransformJob, T>.Create(UnityEngine.Animator, T, UnityEngine.Component)
Destroy(OverrideTransformJob)
Destroys the animation job.
Declaration
public override void Destroy(OverrideTransformJob job)
Parameters
| Type | Name | Description |
|---|---|---|
| OverrideTransformJob | job |
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.OverrideTransformJob, T>.Destroy(UnityEngine.Animations.Rigging.OverrideTransformJob)
Update(OverrideTransformJob, ref T)
Updates the animation job.
Declaration
public override void Update(OverrideTransformJob job, ref T data)
Parameters
| Type | Name | Description |
|---|---|---|
| OverrideTransformJob | job | |
| T | data |
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.OverrideTransformJob, T>.Update(UnityEngine.Animations.Rigging.OverrideTransformJob, T)