Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

LocalizedTable

class in Unity.Localization

/

Inherits from:Unity.Localization.LocalizedReference

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Description

A serializable reference to an entire localization table resolved for a locale.

A LocalizedTable extends LocalizedReference to resolve a whole ResourceTable rather than a single entry. It resolves the table for the selected locale unless LocalizedReference.LocaleOverride is set. Load the table with LocalizedTable.GetTableAsync, or read it synchronously with LocalizedTable.GetTable once it is loaded. Use this to access many entries at once instead of one LocalizedEntry<T0> per entry.

Additional resources: ResourceDatabase, ResourceTable, TableReference

<para>Resolve a whole table for the selected locale.</para>

using Unity.Localization;
using UnityEngine;

namespace Unity.Localization.Samples { public class LocalizedTableResolveExample { public async Awaitable Resolve() { var reference = new LocalizedTable(); reference.TableReference = "My Strings"; ResourceTable table = await reference.GetTableAsync(); if (table != null) Debug.Log(table.name); } } }

Public Methods

Method Description
GetTable Returns the table synchronously if it is already loaded.
GetTableAsync Resolves the table asynchronously for the reference's locale.

Inherited Members

Properties

PropertyDescription
isDirty When set to true, the binding instance updates during the next update cycle. When set to false, the binding instance updates only if a change is detected.
updateTrigger When set to BindingUpdateTrigger.EveryUpdate, the binding instance updates in every update, regardless of the data source version.
EnableFallback Whether to walk the locale fallback chain when the resolving locale has no value for this reference.
HasLocaleOverride Whether a locale override is set on this reference.
IsEmpty Whether this reference is unset and resolves to no value.
LocaleOverride The locale used to resolve this reference instead of the locale selected in the project settings.
TableReference The localization table collection that this reference resolves against.

Public Methods

MethodDescription
MarkDirty Notifies the binding system to process this binding.
OnActivated Called when the binding becomes active for a specific VisualElement.
OnDataSourceChanged Called when the resolved data source of a binding changes.
OnDeactivated Called when the binding is no longer active for a specific VisualElement.
Update Called when the binding system updates the binding.
OnActivated Starts resolving the reference when it becomes active on an element.
OnDeactivated Stops resolving the reference once it is no longer active on any element.
Update Writes the resolved value to the bound field.

Protected Methods

MethodDescription
ForceUpdate Called when the reference changes so subclasses can refresh any live listeners.
ResolveOverrideLocale Resolves the override locale from the project settings for subclasses to pass to the resource database.

Static Methods

MethodDescription
GetGlobalLogLevel Gets the global log level for all binding failures.
GetPanelLogLevel Gets the log level for binding failures on a panel.
ResetPanelLogLevel Resets the log level for binding failures on a panel to use the global setting.
SetGlobalLogLevel Sets the log level for all binding failures.
SetPanelLogLevel Sets the log level for binding failures on a panel.