Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

LocalizedReference.EnableFallback

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public bool EnableFallback;

Description

Whether to walk the locale fallback chain when the resolving locale has no value for this reference.

When this is true and the resolving locale has no value, resolution continues through that locale's fallback chain. When it is false, a missing value resolves to empty. Assigning a new value re-resolves the reference and notifies any live listeners.