Version: Unity 6.7 Alpha (6000.7)
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LocalizedReference.LocaleOverride

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public LocaleIdentifier LocaleOverride;

Description

The locale used to resolve this reference instead of the locale selected in the project settings.

Set this to force a specific locale regardless of the current selection. When the identifier is undefined (the default), the reference resolves in the selected locale. Use LocalizedReference.HasLocaleOverride to check whether an override is set. Assigning a new value re-resolves the reference and notifies any live listeners.