NetworkConnectionError Enumeration

Possible status messages returned by Network.Connect and in OnFailedToConnect

in case the error was not immediate. Also used by the MasterServer in OnFailedToConnectToMasterServer

Values
NoError

No error occurred.

RSAPublicKeyMismatch

We presented an RSA public key which does not match what the system we connected to is using.

InvalidPassword

The server is using a password and has refused our connection because we did not set the correct password.

ConnectionFailed

Connection attempt failed, possibly because of internal connectivity problems.

TooManyConnectedPlayers

The server is at full capacity, failed to connect.

ConnectionBanned

We are banned from the system we attempted to connect to (likely temporarily).

AlreadyConnectedToServer

We are already connected to this particular server (can happen after fast disconnect/reconnect).

AlreadyConnectedToAnotherServer

Cannot connect to two servers at once. Close the connection before connecting again.

CreateSocketOrThreadFailure

Internal error while attempting to initialize network interface. Socket possibly already in use.

IncorrectParameters

Incorrect parameters given to Connect function.

EmptyConnectTarget

No host target given in Connect.

InternalDirectConnectFailed

Client could not connect internally to same network NAT enabled server.

NATTargetNotConnected

The NAT target we are trying to connect to is not connected to the facilitator server.

NATTargetConnectionLost

Connection lost while attempting to connect to NAT target.

NATPunchthroughFailed

NAT punchthrough attempt has failed. The cause could be a too restrictive NAT implementation on either endpoints.