Version: 2021.3
언어: 한국어

Shader.GetPropertyRangeLimits

매뉴얼로 전환
public Vector2 GetPropertyRangeLimits (int propertyIndex);

파라미터

propertyIndex The index of the shader property.

설명

Returns the min and max limits for a Range property at the specified index.

If Unity cannot find a property at the specified index, the function throws an ArgumentOutOfRangeException. If the property type is not Range, the function throws an ArgumentException.


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