Version: 2021.3
언어: 한국어

L10n

class in UnityEditor

매뉴얼로 전환

설명

Class for text localization.

Use this class to localize your text shown in the Unity Editor. You need a po file (ja.po for example) and an asmdef (Assembly Definition) file. Add this syntax to define the LocalizationAttribute in any script in the assembly: [assembly:UnityEditor.Localization].
Place all po files within the asmdef folder. See Also: https://docs.unity3d.com/Manual/ScriptCompilationAssemblyDefinitionFiles.html

정적 함수

TrThis function referes a po file like ja.po as an asset. Asmdef and [assembly: UnityEditor.Localization] is needed.