Version: 2021.3
언어: 한국어

AnimationLayerMixerPlayable

struct in UnityEngine.Animations


인터페이스 구현:IPlayable

매뉴얼로 전환

설명

An implementation of IPlayable that controls an animation layer mixer.

NOTE: You can use PlayableExtensions methods with AnimationLayerMixerPlayable objects.

정적 변수

NullReturns an invalid AnimationLayerMixerPlayable.

Public 함수

IsLayerAdditiveReturns true if the layer is additive, false otherwise.
SetLayerAdditiveSpecifies whether a layer is additive or not. Additive layers blend with previous layers.
SetLayerMaskFromAvatarMaskSets the mask for the current layer.

정적 함수

CreateCreates an AnimationLayerMixerPlayable in the PlayableGraph.