Version: 2021.3
언어: 한국어



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Type of a SerializedProperty.


IntegerInteger property, for example int, byte, short, uint and long.
BooleanBoolean property.
FloatFloat or Double property.
StringString property.
ColorColor property.
ObjectReferenceReference to an object that derives from UnityEngine.Object.
LayerMask LayerMask property.
EnumEnumeration property.
Vector22D vector property.
Vector33D vector property.
Vector44D vector property.
RectRectangle property.
ArraySizeArray size property.
CharacterCharacter property.
AnimationCurveAnimationCurve property.
BoundsBounds property.
GradientGradient property.
QuaternionQuaternion property.
ExposedReferenceA reference to another Object in the Scene.
FixedBufferSizeFixed buffer size property.
Vector2Int2D integer vector property.
Vector3Int3D integer vector property.
RectIntRectangle with Integer values property.
BoundsIntBounds with Integer values property.
ManagedReferenceProperty that references an object that does not derive from UnityEngine.Object.
Hash128A Hash128 property.