Version: 2022.3
言語: 日本語

Transform.GetLocalPositionAndRotation

マニュアルに切り替える
public void GetLocalPositionAndRotation (out Vector3 localPosition, out Quaternion localRotation);

説明

Gets the position and rotation of the Transform component in local space (that is, relative to its parent transform).

When getting both the position and rotation of a transform, calling this method is slightly more efficient than querying localPosition and localRotation individually.

If the transform has no parent, then calling this is equivalent to calling GetPositionAndRotation.


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