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    Class CameraOffsetProvider

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    CameraOffsetProvider
    Inherited Members
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(String, Single)
    MonoBehaviour.InvokeRepeating(String, Single, Single)
    MonoBehaviour.CancelInvoke(String)
    MonoBehaviour.IsInvoking(String)
    MonoBehaviour.StartCoroutine(String)
    MonoBehaviour.StartCoroutine(String, Object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(String)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, Component)
    Component.TryGetComponent<T>(T)
    Component.GetComponent(String)
    Component.GetComponentInChildren(Type, Boolean)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(Boolean)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, Boolean)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(Boolean)
    Component.GetComponentsInChildren<T>(Boolean, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, Boolean)
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    Component.GetComponentsInParent<T>(Boolean)
    Component.GetComponentsInParent<T>(Boolean, List<T>)
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    Component.GetComponents(Type, List<Component>)
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    Component.CompareTag(String)
    Component.SendMessageUpwards(String, Object, SendMessageOptions)
    Component.SendMessageUpwards(String, Object)
    Component.SendMessageUpwards(String)
    Component.SendMessageUpwards(String, SendMessageOptions)
    Component.SendMessage(String, Object)
    Component.SendMessage(String)
    Component.SendMessage(String, Object, SendMessageOptions)
    Component.SendMessage(String, SendMessageOptions)
    Component.BroadcastMessage(String, Object, SendMessageOptions)
    Component.BroadcastMessage(String, Object)
    Component.BroadcastMessage(String)
    Component.BroadcastMessage(String, SendMessageOptions)
    Component.transform
    Component.gameObject
    Component.tag
    Component.rigidbody
    Component.rigidbody2D
    Component.camera
    Component.light
    Component.animation
    Component.constantForce
    Component.renderer
    Component.audio
    Component.networkView
    Component.collider
    Component.collider2D
    Component.hingeJoint
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    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: Unity.MARS.Providers
    Syntax
    public class CameraOffsetProvider : MonoBehaviour, IProvidesCameraOffset, IFunctionalityProvider

    Properties

    CameraOffsetMatrix

    Declaration
    public Matrix4x4 CameraOffsetMatrix { get; }
    Property Value
    Type Description
    Matrix4x4
    Implements
    IProvidesCameraOffset.CameraOffsetMatrix

    cameraPositionOffset

    Declaration
    public Vector3 cameraPositionOffset { get; set; }
    Property Value
    Type Description
    Vector3
    Implements
    IProvidesCameraOffset.cameraPositionOffset

    cameraScale

    Declaration
    public float cameraScale { get; set; }
    Property Value
    Type Description
    Single
    Implements
    IProvidesCameraOffset.cameraScale

    cameraYawOffset

    Declaration
    public float cameraYawOffset { get; set; }
    Property Value
    Type Description
    Single
    Implements
    IProvidesCameraOffset.cameraYawOffset

    Methods

    ApplyInverseOffsetToDirection(Vector3)

    Declaration
    public Vector3 ApplyInverseOffsetToDirection(Vector3 direction)
    Parameters
    Type Name Description
    Vector3 direction
    Returns
    Type Description
    Vector3
    Implements
    IProvidesCameraOffset.ApplyInverseOffsetToDirection(Vector3)

    ApplyInverseOffsetToPose(Pose)

    Apply the inverse of the camera offset to a pose and return the modified pose

    Declaration
    public Pose ApplyInverseOffsetToPose(Pose pose)
    Parameters
    Type Name Description
    Pose pose

    The pose to which the offset will be applied

    Returns
    Type Description
    Pose

    The modified pose

    Implements
    IProvidesCameraOffset.ApplyInverseOffsetToPose(Pose)

    ApplyInverseOffsetToPosition(Vector3)

    Apply the inverse of the camera offset to a position and return the modified position

    Declaration
    public Vector3 ApplyInverseOffsetToPosition(Vector3 position)
    Parameters
    Type Name Description
    Vector3 position

    The position to which the offset will be applied

    Returns
    Type Description
    Vector3

    The modified position

    Implements
    IProvidesCameraOffset.ApplyInverseOffsetToPosition(Vector3)

    ApplyInverseOffsetToRotation(Quaternion)

    Apply the inverse of the camera offset to a rotation and return the modified rotation

    Declaration
    public Quaternion ApplyInverseOffsetToRotation(Quaternion rotation)
    Parameters
    Type Name Description
    Quaternion rotation

    The rotation to which the offset will be applied

    Returns
    Type Description
    Quaternion

    The modified rotation

    Implements
    IProvidesCameraOffset.ApplyInverseOffsetToRotation(Quaternion)

    ApplyOffsetToDirection(Vector3)

    Declaration
    public Vector3 ApplyOffsetToDirection(Vector3 direction)
    Parameters
    Type Name Description
    Vector3 direction
    Returns
    Type Description
    Vector3
    Implements
    IProvidesCameraOffset.ApplyOffsetToDirection(Vector3)

    ApplyOffsetToPose(Pose)

    Apply the camera offset to a pose and return the modified pose

    Declaration
    public Pose ApplyOffsetToPose(Pose pose)
    Parameters
    Type Name Description
    Pose pose

    The pose to which the offset will be applied

    Returns
    Type Description
    Pose

    The modified pose

    Implements
    IProvidesCameraOffset.ApplyOffsetToPose(Pose)

    ApplyOffsetToPosition(Vector3)

    Apply the camera offset to a position and return the modified position

    Declaration
    public Vector3 ApplyOffsetToPosition(Vector3 position)
    Parameters
    Type Name Description
    Vector3 position

    The position to which the offset will be applied

    Returns
    Type Description
    Vector3

    The modified position

    Implements
    IProvidesCameraOffset.ApplyOffsetToPosition(Vector3)

    ApplyOffsetToRotation(Quaternion)

    Apply the camera offset to a rotation and return the modified rotation

    Declaration
    public Quaternion ApplyOffsetToRotation(Quaternion rotation)
    Parameters
    Type Name Description
    Quaternion rotation

    The rotation to which the offset will be applied

    Returns
    Type Description
    Quaternion

    The modified rotation

    Implements
    IProvidesCameraOffset.ApplyOffsetToRotation(Quaternion)

    ConnectSubscriber(Object)

    Declaration
    public void ConnectSubscriber(object obj)
    Parameters
    Type Name Description
    Object obj
    Implements
    IFunctionalityProvider.ConnectSubscriber(Object)

    LoadProvider()

    Declaration
    public void LoadProvider()
    Implements
    IFunctionalityProvider.LoadProvider()

    UnloadProvider()

    Declaration
    public void UnloadProvider()
    Implements
    IFunctionalityProvider.UnloadProvider()
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