Unity.XR.Oculus
Boundary
Methods
GetBoundaryConfigured
GetBoundaryDimensions
GetBoundaryVisible
SetBoundaryVisible
Boundary.BoundaryType
Development
Methods
TrySetDeveloperMode
InputFocus
Events
InputFocusAcquired
InputFocusLost
NativeMethods
OculusLoader
Methods
Deinitialize
GetSettings
Initialize
Start
Stop
OculusSettings
Fields
DashSupport
DepthSubmission
EnableTrackingOriginStageMode
FoveatedRenderingMethod
LateLatching
LateLatchingDebug
LowOverheadMode
OptimizeBufferDiscards
PhaseSync
SharedDepthBuffer
SpaceWarp
SubsampledLayout
SymmetricProjection
SystemSplashScreen
TargetQuest2
TargetQuest3
TargetQuestPro
m_StereoRenderingModeAndroid
m_StereoRenderingModeDesktop
s_Settings
Methods
Awake
GetStereoRenderingMode
OculusSettings.FoveationMethod
OculusSettings.StereoRenderingModeAndroid
OculusSettings.StereoRenderingModeDesktop
OculusUsages
Fields
indexTouch
thumbTouch
thumbrest
Performance
Methods
TryGetAvailableDisplayRefreshRates
TryGetDisplayRefreshRate
TrySetCPULevel
TrySetDisplayRefreshRate
TrySetGPULevel
Stats
Properties
PluginVersion
Stats.AdaptivePerformance
Properties
AdaptivePerformanceScale
BatteryLevel
BatteryTemp
CPULevel
GPUAppTime
GPUCompositorTime
GPULevel
MotionToPhoton
PowerSavingMode
RefreshRate
Stats.AppMetrics
Properties
AppCPUElapsedTime
AppQueueAheadTime
CPUStartToGPUEnd
CompositorCPUTime
CompositorDroppedFrames
CompositorLatency
GPUEndToVsync
Methods
EnableAppMetrics
Stats.PerfMetrics
Properties
AppCPUTime
AppGPUTime
CPUClockFrequency
CPUUtilizationAverage
CPUUtilizationWorst
CompositorCPUTime
CompositorGPUTime
GPUClockFrequency
GPUUtilization
Methods
EnablePerfMetrics
SystemHeadset
Utils
Properties
eyeTrackedFoveatedRenderingEnabled
eyeTrackedFoveatedRenderingSupported
foveatedRenderingLevel
useDynamicFoveatedRendering
Methods
EnableDynamicFFR
GetFoveationLevel
GetSystemHeadsetType
IsEyeTrackingPermissionGranted
SetColorScaleAndOffset
SetFoveationLevel
Unity.XR.Oculus.Editor
OculusSettingsEditor
Methods
OnInspectorGUI
Unity.XR.Oculus.Input
GearVRTrackedController
Properties
back
deviceAcceleration
deviceAngularAcceleration
deviceAngularVelocity
devicePosition
deviceRotation
isTracked
touchpad
touchpadClicked
touchpadTouched
trackingState
trigger
triggerPressed
Methods
FinishSetup
OculusGoController
OculusHMD
Properties
centerEyeAcceleration
centerEyeAngularAcceleration
centerEyeAngularVelocity
centerEyePosition
centerEyeRotation
deviceAcceleration
deviceAngularAcceleration
deviceAngularVelocity
devicePosition
deviceRotation
isTracked
leftEyeAcceleration
leftEyeAngularAcceleration
leftEyeAngularVelocity
leftEyePosition
leftEyeRotation
rightEyeAcceleration
rightEyeAngularAcceleration
rightEyeAngularVelocity
rightEyePosition
rightEyeRotation
trackingState
userPresence
Methods
FinishSetup
OculusHMDExtended
Properties
back
touchpad
Methods
FinishSetup
OculusRemote
Properties
back
start
touchpad
Methods
FinishSetup
OculusTouchController
Properties
deviceAcceleration
deviceAngularAcceleration
deviceAngularVelocity
devicePosition
deviceRotation
deviceVelocity
grip
gripPressed
isTracked
primaryButton
primaryTouched
secondaryButton
secondaryTouched
start
thumbstick
thumbstickClicked
thumbstickTouched
trackingState
trigger
triggerPressed
triggerTouched
Methods
FinishSetup
OculusTrackingReference
Properties
devicePosition
deviceRotation
isTracked
trackingState
Methods
FinishSetup
UnityEditor.XR.Oculus
OculusBuildProcessor
Properties
BuildSettingsKey
Methods
OnPreprocessBuild
OculusBuildTools
Methods
GetSettings
OculusLoaderPresentInSettingsForBuildTarget
OculusEnterPlayModeSettingsCheck