• Unity.XR.Oculus
    • Boundary
      • Methods
        • GetBoundaryConfigured
        • GetBoundaryDimensions
        • GetBoundaryVisible
        • SetBoundaryVisible
    • Boundary.BoundaryType
    • Development
      • Methods
        • TrySetDeveloperMode
    • InputFocus
      • Events
        • InputFocusAcquired
        • InputFocusLost
    • NativeMethods
    • OculusLoader
      • Methods
        • Deinitialize
        • GetSettings
        • Initialize
        • Start
        • Stop
    • OculusSettings
      • Fields
        • DashSupport
        • DepthSubmission
        • EnableTrackingOriginStageMode
        • FoveatedRenderingMethod
        • LateLatching
        • LateLatchingDebug
        • LowOverheadMode
        • OptimizeBufferDiscards
        • PhaseSync
        • SharedDepthBuffer
        • SpaceWarp
        • SubsampledLayout
        • SymmetricProjection
        • SystemSplashScreen
        • TargetQuest2
        • TargetQuest3
        • TargetQuestPro
        • m_StereoRenderingModeAndroid
        • m_StereoRenderingModeDesktop
        • s_Settings
      • Methods
        • Awake
        • GetStereoRenderingMode
    • OculusSettings.FoveationMethod
    • OculusSettings.StereoRenderingModeAndroid
    • OculusSettings.StereoRenderingModeDesktop
    • OculusUsages
      • Fields
        • indexTouch
        • thumbTouch
        • thumbrest
    • Performance
      • Methods
        • TryGetAvailableDisplayRefreshRates
        • TryGetDisplayRefreshRate
        • TrySetCPULevel
        • TrySetDisplayRefreshRate
        • TrySetGPULevel
    • Stats
      • Properties
        • PluginVersion
    • Stats.AdaptivePerformance
      • Properties
        • AdaptivePerformanceScale
        • BatteryLevel
        • BatteryTemp
        • CPULevel
        • GPUAppTime
        • GPUCompositorTime
        • GPULevel
        • MotionToPhoton
        • PowerSavingMode
        • RefreshRate
    • Stats.AppMetrics
      • Properties
        • AppCPUElapsedTime
        • AppQueueAheadTime
        • CPUStartToGPUEnd
        • CompositorCPUTime
        • CompositorDroppedFrames
        • CompositorLatency
        • GPUEndToVsync
      • Methods
        • EnableAppMetrics
    • Stats.PerfMetrics
      • Properties
        • AppCPUTime
        • AppGPUTime
        • CPUClockFrequency
        • CPUUtilizationAverage
        • CPUUtilizationWorst
        • CompositorCPUTime
        • CompositorGPUTime
        • GPUClockFrequency
        • GPUUtilization
      • Methods
        • EnablePerfMetrics
    • SystemHeadset
    • Utils
      • Properties
        • eyeTrackedFoveatedRenderingEnabled
        • eyeTrackedFoveatedRenderingSupported
        • foveatedRenderingLevel
        • useDynamicFoveatedRendering
      • Methods
        • EnableDynamicFFR
        • GetFoveationLevel
        • GetSystemHeadsetType
        • IsEyeTrackingPermissionGranted
        • SetColorScaleAndOffset
        • SetFoveationLevel
  • Unity.XR.Oculus.Editor
    • OculusSettingsEditor
      • Methods
        • OnInspectorGUI
  • Unity.XR.Oculus.Input
    • GearVRTrackedController
      • Properties
        • back
        • deviceAcceleration
        • deviceAngularAcceleration
        • deviceAngularVelocity
        • devicePosition
        • deviceRotation
        • isTracked
        • touchpad
        • touchpadClicked
        • touchpadTouched
        • trackingState
        • trigger
        • triggerPressed
      • Methods
        • FinishSetup
    • OculusGoController
    • OculusHMD
      • Properties
        • centerEyeAcceleration
        • centerEyeAngularAcceleration
        • centerEyeAngularVelocity
        • centerEyePosition
        • centerEyeRotation
        • deviceAcceleration
        • deviceAngularAcceleration
        • deviceAngularVelocity
        • devicePosition
        • deviceRotation
        • isTracked
        • leftEyeAcceleration
        • leftEyeAngularAcceleration
        • leftEyeAngularVelocity
        • leftEyePosition
        • leftEyeRotation
        • rightEyeAcceleration
        • rightEyeAngularAcceleration
        • rightEyeAngularVelocity
        • rightEyePosition
        • rightEyeRotation
        • trackingState
        • userPresence
      • Methods
        • FinishSetup
    • OculusHMDExtended
      • Properties
        • back
        • touchpad
      • Methods
        • FinishSetup
    • OculusRemote
      • Properties
        • back
        • start
        • touchpad
      • Methods
        • FinishSetup
    • OculusTouchController
      • Properties
        • deviceAcceleration
        • deviceAngularAcceleration
        • deviceAngularVelocity
        • devicePosition
        • deviceRotation
        • deviceVelocity
        • grip
        • gripPressed
        • isTracked
        • primaryButton
        • primaryTouched
        • secondaryButton
        • secondaryTouched
        • start
        • thumbstick
        • thumbstickClicked
        • thumbstickTouched
        • trackingState
        • trigger
        • triggerPressed
        • triggerTouched
      • Methods
        • FinishSetup
    • OculusTrackingReference
      • Properties
        • devicePosition
        • deviceRotation
        • isTracked
        • trackingState
      • Methods
        • FinishSetup
  • UnityEditor.XR.Oculus
    • OculusBuildProcessor
      • Properties
        • BuildSettingsKey
      • Methods
        • OnPreprocessBuild
    • OculusBuildTools
      • Methods
        • GetSettings
        • OculusLoaderPresentInSettingsForBuildTarget
    • OculusEnterPlayModeSettingsCheck