Method EnableDynamicFFR
EnableDynamicFFR(bool)
Enable or disable dynamic foveated rendering. Only supported on mobile. See Oculus Documention.
Declaration
[Obsolete("Please use useDynamicFoveatedRendering instead", false)]
public static bool EnableDynamicFFR(bool enable)
Parameters
| Type | Name | Description |
|---|---|---|
| bool | enable | Set to true to enable dynamic foveated rendering or false to disable it. |
Returns
| Type | Description |
|---|---|
| bool |