Field SubsampledLayout
Enables a subsampled eye texture layout, which can improve performance when using FFR and reduce FFR related artifacts. Vulkan and Quest 2/Quest Pro only.
Namespace: Unity.XR.Oculus
Assembly: solution.dll
Syntax
[SerializeField]
[Tooltip("Enables a subsampled eye texture layout, which can improve performance when using FFR and reduce FFR related artifacts. Vulkan and Quest 2/Quest Pro only.")]
public bool SubsampledLayout
Returns
Type | Description |
---|---|
bool |