Class Boundary
Inherited Members
Namespace: Unity.XR.Oculus
Assembly: solution.dll
Syntax
public static class Boundary
Methods
Name | Description |
---|---|
GetBoundaryConfigured() | Returns true if the boundary system is currently configured with valid boundary data. |
GetBoundaryDimensions(BoundaryType, out Vector3) | Get a vector of the spatial dimensions of the specified boundary type. (x = width, y = height, z = depth) with height always returning 0. Return true if boundary dimensions are supported and values are available. Return false otherwise. |
GetBoundaryVisible() | Returns true if the boundary system is currently visible. Return false otherwise. |
SetBoundaryVisible(bool) | Requests that the boundary system visibility be set to the specified value. The actual visibility can be overridden by the system (i.e., proximity trigger) or by the user (boundary system disabled) |