Field SharedDepthBuffer
Enable or disable support for using a shared depth buffer. This allows Unity and Oculus to use a common depth buffer which enables Oculus to composite the Oculus Dash and other utilities over the Unity application.
Namespace: Unity.XR.Oculus
Assembly: solution.dll
Syntax
[SerializeField]
[Tooltip("Allows Unity and the Oculus runtime to share a common depth buffer for better scene integration with the Dash.")]
public bool SharedDepthBuffer
Returns
Type | Description |
---|---|
bool |