Field FoveatedRenderingMethod
Choose which foveated rendering method is used when foveation is enabled.
Namespace: Unity.XR.Oculus
Assembly: solution.dll
Syntax
[SerializeField]
[Tooltip("Choose which foveated rendering method is used when foveation is enabled.")]
public OculusSettings.FoveationMethod FoveatedRenderingMethod
Returns
| Type | Description |
|---|---|
| OculusSettings.FoveationMethod |