Field SpaceWarp
A frame synthesis technology to allow your application to render at half frame rate, while still delivering a smooth experience. Note that this currently requires a custom version of the URP provided by Oculus in order to work, and should not be enabled if you aren't using that customized Oculus URP package.
Namespace: Unity.XR.Oculus
Assembly: solution.dll
Syntax
[SerializeField]
[Tooltip("A frame synthesis technology to allow your application to render at half frame rate, while still delivering a smooth experience. Note that this currently requires a custom version of the URP provided by Oculus in order to work, and should not be enabled if you aren't using that customized Oculus URP package.")]
public bool SpaceWarp
Returns
Type | Description |
---|---|
bool |