Class Menu | Unity Reflect | 1.3.0-preview.104
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    Class Menu

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    MovableMenu
    Menu
    MetadataMenu
    Inherited Members
    MovableMenu.rect
    MovableMenu.Awake()
    MovableMenu.MoveTo(Vector2, Vector2)
    MovableMenu.MoveDeltaX(Single)
    MovableMenu.MoveDeltaY(Single)
    MovableMenu.Hide(MovableMenu.Direction)
    MovableMenu.Show()
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(String, Single)
    MonoBehaviour.InvokeRepeating(String, Single, Single)
    MonoBehaviour.CancelInvoke(String)
    MonoBehaviour.IsInvoking(String)
    MonoBehaviour.StartCoroutine(String)
    MonoBehaviour.StartCoroutine(String, Object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(String)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, Component)
    Component.TryGetComponent<T>(T)
    Component.GetComponent(String)
    Component.GetComponentInChildren(Type, Boolean)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(Boolean)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, Boolean)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(Boolean)
    Component.GetComponentsInChildren<T>(Boolean, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, Boolean)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(Boolean)
    Component.GetComponentsInParent<T>(Boolean, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
    Component.GetComponents<T>(List<T>)
    Component.GetComponents<T>()
    Component.CompareTag(String)
    Component.SendMessageUpwards(String, Object, SendMessageOptions)
    Component.SendMessageUpwards(String, Object)
    Component.SendMessageUpwards(String)
    Component.SendMessageUpwards(String, SendMessageOptions)
    Component.SendMessage(String, Object)
    Component.SendMessage(String)
    Component.SendMessage(String, Object, SendMessageOptions)
    Component.SendMessage(String, SendMessageOptions)
    Component.BroadcastMessage(String, Object, SendMessageOptions)
    Component.BroadcastMessage(String, Object)
    Component.BroadcastMessage(String)
    Component.BroadcastMessage(String, SendMessageOptions)
    Component.transform
    Component.gameObject
    Component.tag
    Component.rigidbody
    Component.rigidbody2D
    Component.camera
    Component.light
    Component.animation
    Component.constantForce
    Component.renderer
    Component.audio
    Component.networkView
    Component.collider
    Component.collider2D
    Component.hingeJoint
    Component.particleSystem
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEngine.Reflect
    Syntax
    public class Menu : MovableMenu

    Fields

    closeButton

    Declaration
    public Transform closeButton
    Field Value
    Type Description
    Transform

    key

    Declaration
    protected string key
    Field Value
    Type Description
    String

    menuItem

    Declaration
    public Transform menuItem
    Field Value
    Type Description
    Transform

    nodes

    Declaration
    protected SortedDictionary<string, MenuItem> nodes
    Field Value
    Type Description
    SortedDictionary<String, MenuItem>

    pinButton

    Declaration
    public Transform pinButton
    Field Value
    Type Description
    Transform

    scrollContent

    Declaration
    public Transform scrollContent
    Field Value
    Type Description
    Transform

    title

    Declaration
    public Transform title
    Field Value
    Type Description
    Transform

    unpinButton

    Declaration
    public Transform unpinButton
    Field Value
    Type Description
    Transform

    Methods

    AddNode(Transform)

    Declaration
    public virtual bool AddNode(Transform node)
    Parameters
    Type Name Description
    Transform node
    Returns
    Type Description
    Boolean

    Expand()

    Declaration
    public void Expand()

    GetItemCount()

    Declaration
    public int GetItemCount()
    Returns
    Type Description
    Int32

    GetKey()

    Declaration
    public string GetKey()
    Returns
    Type Description
    String

    GetMenuItem(String)

    Declaration
    public MenuItem GetMenuItem(string value)
    Parameters
    Type Name Description
    String value
    Returns
    Type Description
    MenuItem

    Initialize(String, String)

    Declaration
    public void Initialize(string inKey, string inParent = null)
    Parameters
    Type Name Description
    String inKey
    String inParent

    NewMenuItem()

    Declaration
    public GameObject NewMenuItem()
    Returns
    Type Description
    GameObject

    OnClick()

    Declaration
    public void OnClick()

    OnPin()

    Declaration
    public void OnPin()

    OnUnpin()

    Declaration
    public void OnUnpin()

    RemoveNode(Transform)

    Declaration
    public virtual void RemoveNode(Transform node)
    Parameters
    Type Name Description
    Transform node

    SetIndex(Int32)

    Declaration
    public void SetIndex(int inIndex)
    Parameters
    Type Name Description
    Int32 inIndex

    Start()

    Declaration
    protected override void Start()
    Overrides
    MovableMenu.Start()
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