Class PostProcessVolume
A post-process volume component holding a post-process profile.
Inherited Members
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[ExecuteInEditMode]
[AddComponentMenu("Rendering/Post-process Volume", 1001)]
public sealed class PostProcessVolume : MonoBehaviour
Fields
Name | Description |
---|---|
blendDistance | The outer distance to start blending from. A value of 0 means no blending and the volume overrides will be applied immediatly upon entry. |
isGlobal | Should this volume be applied to the whole scene? |
priority | The volume priority in the stack. Higher number means higher priority. Negative values are supported. |
sharedProfile | The shared profile of this volume.
Modifying |
weight | The total weight of this volume in the scene. 0 means it won't do anything, 1 means full effect. |
Properties
Name | Description |
---|---|
profile | Returns the first instantiated PostProcessProfile assigned to the volume.
Modifying |
Methods
Name | Description |
---|---|
HasInstantiatedProfile() | Checks if the volume has an intantiated profile or is using a shared profile. |