Class PostProcessProfile
An asset holding a set of post-processing settings to use with a Post
Inherited Members
Namespace: UnityEngine .Rendering.PostProcessing
Assembly: solution.dll
Syntax
public sealed class PostProcessProfile : ScriptableObject
Fields
Name | Description |
---|---|
is |
Sets to |
settings | A list of all settings stored in this profile. |
Methods
Name | Description |
---|---|
Add |
Adds settings for an effect to the profile. |
Add |
Adds settings for an effect to the profile. |
Add |
Adds settings for an effect to the profile. |
Get |
Returns settings for a given effect type. |
Has |
Checks if an effect has been added to the profile. |
Has |
Checks if an effect has been added to the profile. |
Remove |
Removes settings for an effect from the profile. |
Remove |
Removes settings for an effect from the profile. |
Try |
Gets settings for a given effect type. |