Field weight
The total weight of this volume in the scene. 0 means it won't do anything, 1 means full effect.
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[Range(0, 1)]
[Tooltip("The total weight of this Volume in the Scene. A value of 0 signifies that it will have no effect, 1 signifies full effect.")]
public float weight
Returns
Type | Description |
---|---|
float |