Class FixedLengthScenario
A scenario that runs for a fixed number of frames during each iteration
Inheritance
FixedLengthScenario
Inherited Members
Namespace: UnityEngine.Experimental.Perception.Randomization.Scenarios
Syntax
[AddComponentMenu("Perception/Randomization/Scenarios/Fixed Length Scenario")]
public class FixedLengthScenario : USimScenario<FixedLengthScenario.Constants>
Properties
isIterationComplete
Returns whether the current scenario iteration has completed
Declaration
public override bool isIterationComplete { get; }
Property Value
Type | Description |
---|---|
Boolean |