Table of Content | Entities | 0.13.0-preview.24
docs.unity3d.com
    • Unity.Assertions
      • Assert
    • Unity.Core
      • TimeData
      • XXHash
    • Unity.Deformations
      • BlendShapeWeight
      • SkinMatrix
    • Unity.Entities
      • AlwaysSynchronizeSystemAttribute
      • AlwaysUpdateSystemAttribute
      • ArchetypeChunk
      • ArchetypeChunkArray
      • ArchetypeChunkIterator
      • Asset
      • BeginFixedStepSimulationEntityCommandBufferSystem
      • BeginInitializationEntityCommandBufferSystem
      • BeginPresentationEntityCommandBufferSystem
      • BeginSimulationEntityCommandBufferSystem
      • BlobArray<T>
      • BlobAssetChange
      • BlobAssetComputationContext<TS, TB>
      • BlobAssetReference<T>
      • BlobAssetReferenceChange
      • BlobAssetSerializeExtensions
      • BlobAssetStore
      • BlobBuilder
      • BlobBuilderArray<T>
      • BlobPtr<T>
      • BlobString
      • BlobStringExtensions
      • BufferAccessor<T>
      • BufferFromEntity<T>
      • BufferTypeHandle<T>
      • BurstCompatibleAttribute
      • BurstMonoInteropMethodAttribute
      • ChangedFilterAttribute
      • ChangeVersionUtility
      • ChunkEntitiesDescription
      • ChunkHeader
      • ChunkSerializableAttribute
      • ComponentDataFromEntity<T>
      • ComponentSystem
      • ComponentSystemBase
      • ComponentSystemBaseManagedComponentExtensions
      • ComponentSystemGroup
      • ComponentSystemGroupExtensions
      • ComponentSystemSorter
      • ComponentSystemSorter.CircularSystemDependencyException
      • ComponentSystemSorter.TypeHeapElement
      • ComponentType
      • ComponentType.AccessMode
      • ComponentTypeFlags
      • ComponentTypeHandle<T>
      • ComponentTypeHash
      • ComponentTypes
      • ComponentTypes.Masks
      • ConverterVersionAttribute
      • ConvertToEntity
      • ConvertToEntity.Mode
      • ConvertToEntitySystem
      • DefaultWorldInitialization
      • DisableAutoCreationAttribute
      • DisableAutoTypeRegistration
      • Disabled
      • DisallowRefReturnCrossingThisAttribute
      • DynamicBuffer<T>
      • DynamicComponentTypeHandle
      • EditorRenderData
      • EndFixedStepSimulationEntityCommandBufferSystem
      • EndInitializationEntityCommandBufferSystem
      • EndSimulationEntityCommandBufferSystem
      • Entity
      • EntityArchetype
      • EntityChanges
      • EntityChangeSet
      • EntityCommandBuffer
      • EntityCommandBuffer.ParallelWriter
      • EntityCommandBufferManagedComponentExtensions
      • EntityCommandBufferSystem
      • EntityContainer
      • EntityGuid
      • EntityInChunk
      • EntityManager
      • EntityManager.EntityManagerDebug
      • EntityManagerDiffer
      • EntityManagerDifferOptions
      • EntityManagerExtensions
      • EntityManagerManagedComponentExtensions
      • EntityManagerNullShim
      • EntityPatcher
      • EntityQuery
      • EntityQueryBuilder
      • EntityQueryDesc
      • EntityQueryDescValidationException
      • EntityQueryExtensionsForComponentArray
      • EntityQueryExtensionsForTransformAccessArray
      • EntityQueryManagedComponentExtensions
      • EntityQueryMask
      • EntityQueryNullShim
      • EntityQueryOptions
      • EntityReferenceChange
      • EntityRemapUtility
      • EntityRemapUtility.BufferEntityPatchInfo
      • EntityRemapUtility.EntityPatchInfo
      • EntityRemapUtility.EntityRemapInfo
      • EntityRemapUtility.ManagedEntityPatchInfo
      • EntityTypeHandle
      • ExcludeComponent<T>
      • ExcludeComponentAttribute
      • ExclusiveEntityTransaction
      • FastEquality
      • FastEquality.Layout
      • FastEquality.TypeInfo
      • FastEquality.TypeInfo.CompareEqualDelegate
      • FastEquality.TypeInfo.GetHashCodeDelegate
      • FastEquality.TypeInfo.ManagedCompareEqualDelegate
      • FastEquality.TypeInfo.ManagedGetHashCodeDelegate
      • FixedRateUtils
      • FixedStepSimulationSystemGroup
      • ForEachLambdaJobDescription_SetSharedComponent
      • GameObjectConversionSettings
      • GameObjectConversionUtility
      • GameObjectConversionUtility.ConversionFlags
      • GameObjectEntity
      • GenerateAuthoringComponentAttribute
      • GenerateBurstMonoInteropAttribute
      • Hash128
      • IBufferElementData
      • IComponentData
      • IConvertGameObjectToEntity
      • ICustomBootstrap
      • IDeclareReferencedPrefabs
      • IJobChunk
      • IJobEntityBatch
      • IJobEntityBatchWithIndex
      • InitializationSystemGroup
      • InternalBufferCapacityAttribute
      • InternalCompilerInterface
      • InternalCompilerInterface.JobChunkRunWithoutJobSystemDelegate
      • InternalCompilerInterface.JobRunWithoutJobSystemDelegate
      • IRefCounted
      • ISharedComponentData
      • ISystemStateBufferElementData
      • ISystemStateComponentData
      • ISystemStateSharedComponentData
      • JobChunkExtensions
      • JobComponentSystem
      • JobEntityBatchExtensions
      • JobEntityBatchIndexExtensions
      • JobForEachExtensions
      • JobForEachExtensions.IBaseJobForEach
      • LambdaJobChunkDescription_SetSharedComponent
      • LambdaJobChunkDescriptionConstructionMethods
      • LambdaJobChunkDescriptionConstructionMethods.JobChunkDelegate
      • LambdaJobDescriptionConstructionMethods
      • LambdaJobDescriptionExecutionMethods
      • LambdaJobDescriptionExecutionMethodsJCS
      • LambdaJobQueryConstructionMethods
      • LambdaSingleJobDescriptionConstructionMethods
      • LambdaSingleJobDescriptionConstructionMethods.WithCodeAction
      • LambdaSingleJobDescriptionExecutionMethods
      • LambdaSingleJobDescriptionExecutionMethodsJCS
      • LateSimulationSystemGroup
      • LayerFieldAttribute
      • LayoutUtility
      • LayoutUtilityManaged
      • LinkedEntityGroup
      • LinkedEntityGroupChange
      • ManagedComponentAccessor<T>
      • MaximumChunkCapacityAttribute
      • MayOnlyLiveInBlobStorageAttribute
      • MemsetNativeArray<T>
      • NativeArraySharedInt
      • NotBurstCompatibleAttribute
      • PackedComponent
      • PackedComponentDataChange
      • PackedManagedComponentDataChange
      • PackedSharedComponentDataChange
      • PlaybackPolicy
      • PostLoadCommandBuffer
      • Prefab
      • PresentationSystemGroup
      • RegisterGenericComponentTypeAttribute
      • RequestSceneLoaded
      • RequireComponentTagAttribute
      • RequiresEntityConversionAttribute
      • RestrictAuthoringInputToAttribute
      • SceneLoadFlags
      • SceneReference
      • SceneSection
      • SceneSectionData
      • SceneTag
      • SceneViewWorldPositionAttribute
      • ScriptBehaviourUpdateOrder
      • SectionMetadataSetup
      • SharedComponentTypeHandle<T>
      • SimulationSystemGroup
      • SOAFieldInfo
      • StaticOptimizeEntity
      • SystemBase
      • SystemBaseRegistry
      • SystemBaseRegistry.ForwardingFunc
      • SystemState
      • TypeHash
      • TypeManager
      • TypeManager.EntityOffsetInfo
      • TypeManager.ForcedMemoryOrderingAttribute
      • TypeManager.TypeCategory
      • TypeManager.TypeInfo
      • TypeManager.TypeInfoDebug
      • TypeManager.TypeVersionAttribute
      • UpdateAfterAttribute
      • UpdateBeforeAttribute
      • UpdateInGroupAttribute
      • UpdateWorldTimeSystem
      • World
      • World.NoAllocReadOnlyCollection<T>
      • WorldExtensions
      • WorldFlags
      • WorldSystemFilterAttribute
      • WorldSystemFilterFlags
      • WriteGroupAttribute
    • Unity.Entities.BuildUtils
      • MonoExtensions
      • TypeHash
      • TypeUtils
      • TypeUtils.AlignAndSize
    • Unity.Entities.CodeGen
      • FoundErrorInUserCodeException
    • Unity.Entities.Conversion
      • MultiListEnumerator<T>
    • Unity.Entities.Editor
      • EntitySelectionProxy
      • EntitySelectionProxy.EntityControlSelectButtonHandler
      • ExtraTypesProvider
      • GameObjectEntityEditor
      • StartLiveLinkWindow
    • Unity.Entities.Hybrid.Internal
      • GeneratedAuthoringComponentImplementation
    • Unity.Entities.IL2CPPProcessing
      • ComponentSystemProcessing
    • Unity.Entities.Serialization
      • BinaryReader
      • BinaryReaderExtensions
      • BinaryWriter
      • BinaryWriterExtensions
      • MemoryBinaryReader
      • MemoryBinaryWriter
      • SerializeUtility
      • StreamBinaryReader
      • StreamBinaryWriter
    • Unity.Entities.Streaming
      • EntitySceneOptimization
    • Unity.Entities.UniversalDelegates
      • I<T0>
      • II<T0, T1>
      • III<T0, T1, T2>
      • IIII<T0, T1, T2, T3>
      • IIIII<T0, T1, T2, T3, T4>
      • IIIIII<T0, T1, T2, T3, T4, T5>
      • IIIIIII<T0, T1, T2, T3, T4, T5, T6>
      • IIIIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • R<T0>
      • RI<T0, T1>
      • RII<T0, T1, T2>
      • RIII<T0, T1, T2, T3>
      • RIIII<T0, T1, T2, T3, T4>
      • RIIIII<T0, T1, T2, T3, T4, T5>
      • RIIIIII<T0, T1, T2, T3, T4, T5, T6>
      • RIIIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • RR<T0, T1>
      • RRI<T0, T1, T2>
      • RRII<T0, T1, T2, T3>
      • RRIII<T0, T1, T2, T3, T4>
      • RRIIII<T0, T1, T2, T3, T4, T5>
      • RRIIIII<T0, T1, T2, T3, T4, T5, T6>
      • RRIIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • RRR<T0, T1, T2>
      • RRRI<T0, T1, T2, T3>
      • RRRII<T0, T1, T2, T3, T4>
      • RRRIII<T0, T1, T2, T3, T4, T5>
      • RRRIIII<T0, T1, T2, T3, T4, T5, T6>
      • RRRIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • RRRR<T0, T1, T2, T3>
      • RRRRI<T0, T1, T2, T3, T4>
      • RRRRII<T0, T1, T2, T3, T4, T5>
      • RRRRIII<T0, T1, T2, T3, T4, T5, T6>
      • RRRRIIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • RRRRR<T0, T1, T2, T3, T4>
      • RRRRRI<T0, T1, T2, T3, T4, T5>
      • RRRRRII<T0, T1, T2, T3, T4, T5, T6>
      • RRRRRIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • RRRRRR<T0, T1, T2, T3, T4, T5>
      • RRRRRRI<T0, T1, T2, T3, T4, T5, T6>
      • RRRRRRII<T0, T1, T2, T3, T4, T5, T6, T7>
      • RRRRRRR<T0, T1, T2, T3, T4, T5, T6>
      • RRRRRRRI<T0, T1, T2, T3, T4, T5, T6, T7>
      • RRRRRRRR<T0, T1, T2, T3, T4, T5, T6, T7>
      • V<T0>
      • VI<T0, T1>
      • VII<T0, T1, T2>
      • VIII<T0, T1, T2, T3>
      • VIIII<T0, T1, T2, T3, T4>
      • VIIIII<T0, T1, T2, T3, T4, T5>
      • VIIIIII<T0, T1, T2, T3, T4, T5, T6>
      • VIIIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VR<T0, T1>
      • VRI<T0, T1, T2>
      • VRII<T0, T1, T2, T3>
      • VRIII<T0, T1, T2, T3, T4>
      • VRIIII<T0, T1, T2, T3, T4, T5>
      • VRIIIII<T0, T1, T2, T3, T4, T5, T6>
      • VRIIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VRR<T0, T1, T2>
      • VRRI<T0, T1, T2, T3>
      • VRRII<T0, T1, T2, T3, T4>
      • VRRIII<T0, T1, T2, T3, T4, T5>
      • VRRIIII<T0, T1, T2, T3, T4, T5, T6>
      • VRRIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VRRR<T0, T1, T2, T3>
      • VRRRI<T0, T1, T2, T3, T4>
      • VRRRII<T0, T1, T2, T3, T4, T5>
      • VRRRIII<T0, T1, T2, T3, T4, T5, T6>
      • VRRRIIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VRRRR<T0, T1, T2, T3, T4>
      • VRRRRI<T0, T1, T2, T3, T4, T5>
      • VRRRRII<T0, T1, T2, T3, T4, T5, T6>
      • VRRRRIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VRRRRR<T0, T1, T2, T3, T4, T5>
      • VRRRRRI<T0, T1, T2, T3, T4, T5, T6>
      • VRRRRRII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VRRRRRR<T0, T1, T2, T3, T4, T5, T6>
      • VRRRRRRI<T0, T1, T2, T3, T4, T5, T6, T7>
      • VRRRRRRR<T0, T1, T2, T3, T4, T5, T6, T7>
      • VV<T0, T1>
      • VVI<T0, T1, T2>
      • VVII<T0, T1, T2, T3>
      • VVIII<T0, T1, T2, T3, T4>
      • VVIIII<T0, T1, T2, T3, T4, T5>
      • VVIIIII<T0, T1, T2, T3, T4, T5, T6>
      • VVIIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVR<T0, T1, T2>
      • VVRI<T0, T1, T2, T3>
      • VVRII<T0, T1, T2, T3, T4>
      • VVRIII<T0, T1, T2, T3, T4, T5>
      • VVRIIII<T0, T1, T2, T3, T4, T5, T6>
      • VVRIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVRR<T0, T1, T2, T3>
      • VVRRI<T0, T1, T2, T3, T4>
      • VVRRII<T0, T1, T2, T3, T4, T5>
      • VVRRIII<T0, T1, T2, T3, T4, T5, T6>
      • VVRRIIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVRRR<T0, T1, T2, T3, T4>
      • VVRRRI<T0, T1, T2, T3, T4, T5>
      • VVRRRII<T0, T1, T2, T3, T4, T5, T6>
      • VVRRRIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVRRRR<T0, T1, T2, T3, T4, T5>
      • VVRRRRI<T0, T1, T2, T3, T4, T5, T6>
      • VVRRRRII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVRRRRR<T0, T1, T2, T3, T4, T5, T6>
      • VVRRRRRI<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVRRRRRR<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVV<T0, T1, T2>
      • VVVI<T0, T1, T2, T3>
      • VVVII<T0, T1, T2, T3, T4>
      • VVVIII<T0, T1, T2, T3, T4, T5>
      • VVVIIII<T0, T1, T2, T3, T4, T5, T6>
      • VVVIIIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVR<T0, T1, T2, T3>
      • VVVRI<T0, T1, T2, T3, T4>
      • VVVRII<T0, T1, T2, T3, T4, T5>
      • VVVRIII<T0, T1, T2, T3, T4, T5, T6>
      • VVVRIIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVRR<T0, T1, T2, T3, T4>
      • VVVRRI<T0, T1, T2, T3, T4, T5>
      • VVVRRII<T0, T1, T2, T3, T4, T5, T6>
      • VVVRRIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVRRR<T0, T1, T2, T3, T4, T5>
      • VVVRRRI<T0, T1, T2, T3, T4, T5, T6>
      • VVVRRRII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVRRRR<T0, T1, T2, T3, T4, T5, T6>
      • VVVRRRRI<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVRRRRR<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVV<T0, T1, T2, T3>
      • VVVVI<T0, T1, T2, T3, T4>
      • VVVVII<T0, T1, T2, T3, T4, T5>
      • VVVVIII<T0, T1, T2, T3, T4, T5, T6>
      • VVVVIIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVVR<T0, T1, T2, T3, T4>
      • VVVVRI<T0, T1, T2, T3, T4, T5>
      • VVVVRII<T0, T1, T2, T3, T4, T5, T6>
      • VVVVRIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVVRR<T0, T1, T2, T3, T4, T5>
      • VVVVRRI<T0, T1, T2, T3, T4, T5, T6>
      • VVVVRRII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVVRRR<T0, T1, T2, T3, T4, T5, T6>
      • VVVVRRRI<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVVRRRR<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVVV<T0, T1, T2, T3, T4>
      • VVVVVI<T0, T1, T2, T3, T4, T5>
      • VVVVVII<T0, T1, T2, T3, T4, T5, T6>
      • VVVVVIII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVVVR<T0, T1, T2, T3, T4, T5>
      • VVVVVRI<T0, T1, T2, T3, T4, T5, T6>
      • VVVVVRII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVVVRR<T0, T1, T2, T3, T4, T5, T6>
      • VVVVVRRI<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVVVRRR<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVVVV<T0, T1, T2, T3, T4, T5>
      • VVVVVVI<T0, T1, T2, T3, T4, T5, T6>
      • VVVVVVII<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVVVVR<T0, T1, T2, T3, T4, T5, T6>
      • VVVVVVRI<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVVVVRR<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVVVVV<T0, T1, T2, T3, T4, T5, T6>
      • VVVVVVVI<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVVVVVR<T0, T1, T2, T3, T4, T5, T6, T7>
      • VVVVVVVV<T0, T1, T2, T3, T4, T5, T6, T7>
    • Unity.Mathematics
      • AABB
      • AABBExtensions
      • GeneratePoints
      • MinMaxAABB
    • Unity.Profiling
      • ProfilerMarker
      • ProfilerMarker.AutoScope
    • Unity.Scenes
      • DisableLiveLink
      • DisableSceneResolveAndLoad
      • LiveLinkMode
      • ReferencedUnityObjects
      • ResolvedSectionEntity
      • ResolveSceneSectionUtility
      • ResourceCatalogData
      • ResourceMetaData
      • ResourceMetaData.Flags
      • ResourceMetaData.Type
      • SceneBoundingVolume
      • SceneBundleHandle
      • SceneSystem
      • SceneSystem.LoadParameters
      • SceneSystem.UnloadParameters
      • SceneSystemGroup
      • SerializeUtilityHybrid
      • SubScene
    • Unity.Scenes.Editor
      • ClearEntitiesCacheWindow
      • EditorEntityScenes
      • LiveLinkBuildImporter
      • LiveLinkBuildImporter.BuildMetaData
      • SceneImporterData
      • SceneInspector
    • Unity.Transforms
      • Child
      • CompositeRotation
      • CompositeRotationSystem
      • CompositeScale
      • CompositeScaleSystem
      • CopyInitialTransformFromGameObject
      • CopyInitialTransformFromGameObjectSystem
      • CopyTransformFromGameObject
      • CopyTransformFromGameObjectSystem
      • CopyTransformToGameObject
      • CopyTransformToGameObjectSystem
      • EndFrameCompositeRotationSystem
      • EndFrameCompositeScaleSystem
      • EndFrameLocalToParentSystem
      • EndFrameParentScaleInverseSystem
      • EndFrameParentSystem
      • EndFramePostRotationEulerSystem
      • EndFrameRotationEulerSystem
      • EndFrameTRSToLocalToParentSystem
      • EndFrameTRSToLocalToWorldSystem
      • EndFrameWorldToLocalSystem
      • Frozen
      • LocalToParent
      • LocalToParentSystem
      • LocalToWorld
      • NonUniformScale
      • Parent
      • ParentScaleInverse
      • ParentScaleInverseSystem
      • ParentSystem
      • PostRotation
      • PostRotationEulerSystem
      • PostRotationEulerXYZ
      • PostRotationEulerXZY
      • PostRotationEulerYXZ
      • PostRotationEulerYZX
      • PostRotationEulerZXY
      • PostRotationEulerZYX
      • PreviousParent
      • Rotation
      • RotationEulerSystem
      • RotationEulerXYZ
      • RotationEulerXZY
      • RotationEulerYXZ
      • RotationEulerYZX
      • RotationEulerZXY
      • RotationEulerZYX
      • RotationPivot
      • RotationPivotTranslation
      • Scale
      • ScalePivot
      • ScalePivotTranslation
      • Static
      • TransformSystemGroup
      • Translation
      • TRSToLocalToParentSystem
      • TRSToLocalToWorldSystem
      • WorldToLocal
      • WorldToLocalSystem
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