Struct TimeData | Entities | 0.13.0-preview.24
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    Struct TimeData

    Namespace: Unity.Core
    Syntax
    public struct TimeData

    Constructors

    TimeData(Double, Single)

    Create a new TimeData struct with the given values.

    Declaration
    public TimeData(double elapsedTime, float deltaTime)
    Parameters
    Type Name Description
    Double elapsedTime

    Time since the start of time collection.

    Single deltaTime

    Elapsed time since the last time-updating event occurred.

    Fields

    DeltaTime

    The time in seconds since the last time-updating event occurred. (For example, a frame.)

    Declaration
    public readonly float DeltaTime
    Field Value
    Type Description
    Single

    ElapsedTime

    The total cumulative elapsed time in seconds.

    Declaration
    public readonly double ElapsedTime
    Field Value
    Type Description
    Double

    Properties

    fixedDeltaTime

    Declaration
    public float fixedDeltaTime { get; }
    Property Value
    Type Description
    Single
    In This Article
    • Constructors
      • TimeData(Double, Single)
    • Fields
      • DeltaTime
      • ElapsedTime
    • Properties
      • fixedDeltaTime
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