Class RandomInstancing
Fill 5x5 tiles around the local position procedurally by instantiating prefabs at random positions/orientations
Inheritance
RandomInstancing
Syntax
[DefaultExecutionOrder(-200)]
public class RandomInstancing : MonoBehaviour
Fields
m_BaseHash
Declaration
Field Value
m_Height
Declaration
Field Value
m_InstancesPerTile
Declaration
public int m_InstancesPerTile
Field Value
m_PoolSize
Declaration
Field Value
m_Prefab
Declaration
public GameObject m_Prefab
Field Value
m_RandomOrientation
Declaration
public bool m_RandomOrientation
Field Value
m_RandomPosition
Declaration
public bool m_RandomPosition
Field Value
m_Size
Declaration
Field Value