Unwrapping settings.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
Use them only if you fully understand what they mean
angleError |
maximum allowed angle distortion (0..1) |
areaError |
maximum allowed area distortion (0..1) |
hardAngle |
this angle (or greater) between triangles will cause seam to be created |
packMargin |
how much uv-islands will be padded |
SetDefaults |
Will set default values for params |