Android specific player settings
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
| use24BitDepthBuffer |
24-bit Depth Buffer is used |
| bundleVersionCode |
Android bundle version code |
| minSdkVersion |
Minimal Android SDK version |
| preferredInstallLocation |
Preferred application install location |
| forceInternetPermission |
Force internet permission flag |
| forceSDCardPermission |
Force SD card permission |
| targetDevice |
Android target device |
| splashScreenScale |
Android splash screen scale mode |
| keystoreName |
Android keystore name |
| keystorePass |
Android keystore password |
| keyaliasName |
Android key alias name |
| keyaliasPass |
Android key alias password |
| licenseVerification |
License verification flag |
| useAPKExpansionFiles |
Use APK Expansion Files |
| showActivityIndicatorOnLoading |
Application should show ActivityIndicator when loading |