Android specific player settings
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
use24BitDepthBuffer |
24-bit Depth Buffer is used |
bundleVersionCode |
Android bundle version code |
minSdkVersion |
Minimal Android SDK version |
preferredInstallLocation |
Preferred application install location |
forceInternetPermission |
Force internet permission flag |
forceSDCardPermission |
Force SD card permission |
targetDevice |
Android target device |
splashScreenScale |
Android splash screen scale mode |
keystoreName |
Android keystore name |
keystorePass |
Android keystore password |
keyaliasName |
Android key alias name |
keyaliasPass |
Android key alias password |
licenseVerification |
License verification flag |
useAPKExpansionFiles |
Use APK Expansion Files |
showActivityIndicatorOnLoading |
Application should show ActivityIndicator when loading |