Stores settings of a TextureImporter
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
See Also: TextureImporter
CopyTo |
Copy parameters into another TextureImporterSettings object. |
ApplyTextureType |
Configure parameters to import a texture for a purpose of type, as described here. |
Equal |
Test texture importer settings for equality. |