Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
| GetAssetPreview |
Returns a preview texture for an asset. |
| IsLoadingAssetPreview |
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| IsLoadingAssetPreviews |
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| GetMiniThumbnail |
Returns the thumbnail for an object (like the ones you see in the project view). |
| GetMiniTypeThumbnail |
Returns the thumbnail for the type. |