SpeedTree
    Show / Hide Table of Contents

    User interface

    Explore the SpeedTree interface, including the Tree Window, the Generation Editor, the Property Bar, assets bars, the messaging system, and the Application Preferences dialog reference.

    Topic Description
    User interface overview Get a basic overview of the SpeedTree user interface.
    Tree Window Use the Tree Window toolbar, customize the viewport, learn about navigation and overlays, and change the general settings.
    Generation Editor Learn about the generator hierarchy, icon overlays, and the Generation Editor toolbar.
    Cutout Editor Learn about the Cutout Editor interface and create your own meshes for a material without having to use an outside program.
    Property Bar Learn about the Property Bar, the Curve Editor, and the Variance Editor.
    Assets Learn about assets and the tools to create them, such as the Materials Bar, Material Sets Bar, Meshes Bar, Cutout Editor, Displacement Bar, and Masks Bar.
    Rules window Learn about the Rules window, where you can compose Rules to manipulate your model with custom user controls.
    Message system Learn about the errors, warnings, and notes that you may encounter while building models.
    Application Preferences dialog reference Set application-wide settings.
    Copyright © 2023 Unity Technologies
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX.