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    Class SynthesizedObject

    Class that automatically inserts and updates data in MARS' reality database Intrinsically linked to the Real World Object it is parented to

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    SynthesizedObject
    Inherited Members
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(String, Single)
    MonoBehaviour.InvokeRepeating(String, Single, Single)
    MonoBehaviour.CancelInvoke(String)
    MonoBehaviour.IsInvoking(String)
    MonoBehaviour.StartCoroutine(String)
    MonoBehaviour.StartCoroutine(String, Object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(String)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, Component)
    Component.TryGetComponent<T>(T)
    Component.GetComponent(String)
    Component.GetComponentInChildren(Type, Boolean)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(Boolean)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, Boolean)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(Boolean)
    Component.GetComponentsInChildren<T>(Boolean, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, Boolean)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(Boolean)
    Component.GetComponentsInParent<T>(Boolean, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
    Component.GetComponents<T>(List<T>)
    Component.GetComponents<T>()
    Component.CompareTag(String)
    Component.SendMessageUpwards(String, Object, SendMessageOptions)
    Component.SendMessageUpwards(String, Object)
    Component.SendMessageUpwards(String)
    Component.SendMessageUpwards(String, SendMessageOptions)
    Component.SendMessage(String, Object)
    Component.SendMessage(String)
    Component.SendMessage(String, Object, SendMessageOptions)
    Component.SendMessage(String, SendMessageOptions)
    Component.BroadcastMessage(String, Object, SendMessageOptions)
    Component.BroadcastMessage(String, Object)
    Component.BroadcastMessage(String)
    Component.BroadcastMessage(String, SendMessageOptions)
    Component.transform
    Component.gameObject
    Component.tag
    Component.rigidbody
    Component.rigidbody2D
    Component.camera
    Component.light
    Component.animation
    Component.constantForce
    Component.renderer
    Component.audio
    Component.networkView
    Component.collider
    Component.collider2D
    Component.hingeJoint
    Component.particleSystem
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: Unity.MARS.Data
    Syntax
    public class SynthesizedObject : MonoBehaviour, IMatchAcquireHandler, IMatchUpdateHandler, IMatchLossHandler, IAction, ISimulatable, IUsesMARSData<SynthesizedObject>, IUsesFunctionalityInjection, IFunctionalitySubscriber<IProvidesFunctionalityInjection>, IFunctionalitySubscriber

    Methods

    OnDataBaseLost()

    Called if the database that the synthesized object feeds into shuts down. In that case, we just reset our data ID so we don't try to interact with the database anymore.

    Declaration
    public void OnDataBaseLost()

    OnMatchAcquire(QueryResult)

    Declaration
    public void OnMatchAcquire(QueryResult queryResult)
    Parameters
    Type Name Description
    QueryResult queryResult
    Implements
    IMatchAcquireHandler.OnMatchAcquire(QueryResult)

    OnMatchLoss(QueryResult)

    Declaration
    public void OnMatchLoss(QueryResult queryResult)
    Parameters
    Type Name Description
    QueryResult queryResult
    Implements
    IMatchLossHandler.OnMatchLoss(QueryResult)

    OnMatchUpdate(QueryResult)

    Declaration
    public void OnMatchUpdate(QueryResult queryResult)
    Parameters
    Type Name Description
    QueryResult queryResult
    Implements
    IMatchUpdateHandler.OnMatchUpdate(QueryResult)

    Explicit Interface Implementations

    IFunctionalitySubscriber<IProvidesFunctionalityInjection>.provider

    Declaration
    IProvidesFunctionalityInjection IFunctionalitySubscriber<IProvidesFunctionalityInjection>.provider { get; set; }
    Returns
    Type Description
    IProvidesFunctionalityInjection
    Implements
    IFunctionalitySubscriber<TProvider>.provider

    Extension Methods

    IUsesMARSDataGenericMethods.AddData<T>(IUsesMARSData<T>, T)
    IUsesMARSDataGenericMethods.UpdateData<T>(IUsesMARSData<T>, Int32, T)
    IUsesMARSDataGenericMethods.RemoveData<T>(IUsesMARSData<T>, Int32)
    IUsesMARSDataGenericMethods.GetIdValue<T>(IUsesMARSData<T>, Int32)
    IUsesMARSDataGenericMethods.GetCollection<T>(IUsesMARSData<T>)
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