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    Namespace Unity.MARS.Data

    Classes

    Capabilities

    Represents features of the hardware and software SDKs, used in a request for what the app needs vs. what is available

    FloorReasoningAPI

    Determines which plane should be assigned the "floor" trait

    GenericMARSDataCollection<T>

    GeographicBoundingBoxPropertyDrawer

    GeographicCoordinatePropertyDrawer

    HeightAboveFloorReasoningAPI

    Calculates the height of all planes that are not floors above the nearest floor

    InViewReasoningAPI

    IProvidesTraitsMethods

    IProvidesTraitsMethods<T>

    IReasoningAPIMethods

    IRequiresTraitsMethods

    IRequiresTraitsMethods<T>

    IUsesDatabaseQueryingExtensionMethods

    IUsesMARSDataGenericMethods

    IUsesMARSDataMethods<T>

    IUsesMARSTrackableDataGenericMethods

    IUsesMARSTrackableDataMethods<T>

    MARSDatabase

    MARSDataProvider<T>

    MARSMemoryOptions

    MARSTrackableDataProvider<T>

    MARSTraitDataProvider

    MARSTraitDataProvider<T>

    MARSTraitMultiCollection<T>

    ProcessingJob

    ProcessingJob<S, P>

    A task that transforms data in the database

    SetMatchData

    Contains information about which data is used for each child in a set match.

    SynthesizedAlignment

    Creates the data for a plane alignment trait When added to a synthesized object, adds an alignment based on the game object's rotation

    SynthesizedBounds2D

    Creates the data for a 2D bounds trait When added to a synthesized object, adds extents based on the object's scale to its representation in the database

    SynthesizedLightEstimation

    SynthesizedMarker

    SynthesizedObject

    Class that automatically inserts and updates data in MARS' reality database Intrinsically linked to the Real World Object it is parented to

    SynthesizedPlane

    Creates data for an MRPlane When added to a synthesized object, adds a trackable MRPlane to the database. When added to a simulated object, its plane will be provided to the database by the simulated plane provider.

    SynthesizedPlaneEditor

    SynthesizedPose

    Create the data for a pose trait When added to a synthesized object, adds a pose in the form of the GameObject's world position to its representation in the database

    SynthesizedReferencePoint

    When added to a synthesized object, adds a trackable reference point to its representation in the database

    SynthesizedSemanticTag

    Creates data for a semantic tag trait When added to a synthesized object, adds a semantic tag to its representation in the database

    SynthesizedTrackable

    SynthesizedTrackable<T>

    Representation for a single typed property in a piece of Synthesized MARS data

    SynthesizedTrait

    SynthesizedTrait<T>

    Representation for a single typed property in a Synthesized MARS Object

    TestReasoningAPI

    TrackableComparisons<T>

    Definitions of ways to compare trackable data

    TrackableMARSDataCollection<T>

    TrackableProcessingJob<T>

    A task that processes spatial data in the database

    TryBestMatchArguments

    Container for all arguments required to find the best match for a set of Conditions

    Structs

    GeographicBoundingBox

    GeographicCoordinate

    PointCloudData

    RelationDataPair

    A pair of integers , one associated with each child. The integers can represent either indices or data IDs.

    SetChildDataCandidate

    Data ID that a set child could potentially use, as well as the valid data assignments for other children if this data is used

    Interfaces

    IProvidesTraits

    IProvidesTraits<T>

    Defines the interface for providers of traits of the given type

    IReasoningAPI

    Interface that all Reasoning APIs implement to communicate with the backend.

    IRequiresTraits

    IRequiresTraits<T>

    Defines the interface for objects that require traits of the given type

    IUsesDatabaseQuerying

    Provides access to database querying

    IUsesMARSData<T>

    Provides access to generic MARS data of the given type

    IUsesMARSTrackableData<T>

    Provides access to raw data of the given type

    Enums

    ProcessingJobType

    The type of processing a given data processing job will perform.

    Delegates

    AddDataByIdDelegate<T>

    AddDataDelegate<T>

    AddOrUpdateTraitDelegate<T>

    ForEachContextIdWithTraitDelegate<T>

    GetCollectionDelegate<T>

    GetIdValueDelegate<T>

    RegisterProcessingJobDelegate<T>

    RemoveDataDelegate<T>

    RemoveTrackableDataDelegate<T>

    RemoveTraitDelegate<T>

    TryGetAllTraitsWithSemanticTagDelegate<T>

    TryGetTraitValueDelegate<T>

    UnregisterProcessingJobDelegate<T>

    UpdateDataDelegate<T>

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