• ArchiveAndCompressTestFixture
  • Unity.ScriptableBuildPipelineTests.Runtime.Tests
    • MonoBehaviourWithReference
  • UnityEditor.Build.Pipeline
    • BuildCallbacks
    • BuildContent
    • BuildContext
    • BuildDependencyData
    • BuildExtendedAssetData
    • BuildParameters
    • BuildResults
    • BuildSpriteData
    • BuildTasksRunner
    • BuildWriteData
    • BundleBuildContent
    • BundleBuildParameters
    • BundleBuildResults
    • BundleExplictObjectLayout
    • BundleWriteData
    • CompatibilityBuildPipeline
    • ContentPipeline
    • CustomAssets
    • DefaultBuildTasks
    • DefaultBuildTasks.Preset
    • LinearPackedIdentifiers
    • PrefabPackedIdentifiers
    • ReturnCode
    • SerializedFileMetaData
    • Unity5PackedIdentifiers
  • UnityEditor.Build.Pipeline.Editor.OptionalPackages.Tests
    • PlaceholderTests
  • UnityEditor.Build.Pipeline.Injector
    • ContextUsage
    • InjectContextAttribute
  • UnityEditor.Build.Pipeline.Interfaces
    • AssetResultData
    • BuildLoggerExternsions
    • CustomContent
    • ExtendedAssetData
    • IBuildCache
    • IBuildContent
    • IBuildContext
    • IBuildExtendedAssetData
    • IBuildLogger
    • IBuildParameters
    • IBuildResults
    • IBuildSpriteData
    • IBuildTask
    • IBundleBuildContent
    • IBundleBuildParameters
    • IBundleBuildResults
    • IBundleExplictObjectLayout
    • IBundleWriteData
    • IContextObject
    • ICustomAssets
    • IDependencyCallback
    • IDependencyData
    • IDeterministicIdentifiers
    • IPackingCallback
    • IProgressTracker
    • IScriptsCallback
    • IWriteData
    • IWriteOperation
    • IWritingCallback
    • LogLevel
    • ScopedBuildStep
    • SpriteImporterData
  • UnityEditor.Build.Pipeline.Tasks
    • AppendBundleHash
    • ArchiveAndCompressBundles
    • BuildPlayerScripts
    • CalculateAssetDependencyData
    • CalculateCustomDependencyData
    • CalculateSceneDependencyData
    • ClusterBuildLayout
    • ClusterOutput
    • CreateBuiltInBundle
    • CreateBuiltInShadersBundle
    • CreateMonoScriptBundle
    • GenerateBundleCommands
    • GenerateBundleMaps
    • GenerateBundlePacking
    • GenerateLinkXml
    • GenerateSubAssetPathMaps
    • IClusterOutput
    • PostDependencyCallback
    • PostPackingCallback
    • PostScriptsCallback
    • PostWritingCallback
    • PreviewSceneDependencyData
    • RebuildSpriteAtlasCache
    • StripUnusedSpriteSources
    • SwitchToBuildPlatform
    • UpdateBundleObjectLayout
    • WriteSerializedFiles
  • UnityEditor.Build.Pipeline.Tests
    • ArchiveAndCompressTests
    • ArchiveAndCompressTests.ContentHashTestContext
    • ArchiveAndCompressTests.RebuildTestContext
    • BuildContextTests
    • BuildLogTests
    • CalculateAssetDependencyTests
    • CalculateCustomDependencyTests
    • CalculateSceneDependencyTests
    • ContentPipelineTests
    • ContextObjectSerializationTests
    • LinkXMLGeneratorTests
    • TaskCachingUtilityTests
    • ThreadingManagerTasks
    • WriteSerializedFileTests
  • UnityEditor.Build.Pipeline.Tests.ContentLoad
    • Catalog
    • Catalog.AddressableLocation
    • Catalog.ContentFileInfo
    • ContentFileFixture
    • ContentFileFixture.ContentBuildCatalog
    • ContentFileTests
    • SceneTests
  • UnityEditor.Build.Pipeline.Utilities
    • BuildCache
    • BuildInterfacesWrapper
    • BuildLog
    • BuildLogger
    • CacheEntry
    • CacheEntry.EntryType
    • CachedInfo
    • ContentFileIdentifiers
    • FileCompressor
    • HashingMethods
    • LinkXmlGenerator
    • MD4
    • ProgressLoggingTracker
    • ProgressTracker
    • RawHash
    • ScriptableBuildPipeline
    • SpookyHash
    • VersionedCallbackAttribute
  • UnityEditor.Build.Pipeline.WriteTypes
    • AssetBundleWriteOperation
    • RawWriteOperation
    • SceneBundleWriteOperation
    • SceneDataWriteOperation
    • SceneRawWriteOperation
  • UnityEditor.Build.Utilities
    • CommonStrings
    • SceneStateCleanup
  • UnityEngine.Build.Pipeline
    • BundleDetails
    • CompatibilityAssetBundleManifest