• UnityEditor
    • LightAnchorEditor
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  • UnityEditor.Rendering
    • AdditionalPropertiesStateBase<TState>
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    • CameraEditorUtils
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    • CameraUI
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    • CoreBuildData
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    • DebugUIFieldDrawer<TValue, TField, TState>
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    • DecalPreferences
    • DefaultVolumeProfileEditor
    • DefaultVolumeProfileSettingsPropertyDrawer
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    • DefaultVolumeProfileSettingsPropertyDrawer.DefaultVolumeProfileSettingsContextMenu<TSetting, TRenderPipeline>
    • DialogText
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    • ExpandedStateBase<TState>
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    • FilterWindow
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    • FoldoutOption
    • GizmoUtility
    • GroupOption
    • HeaderFoldout
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    • HierarchicalBox
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    • IComputeShaderVariantStripper
    • IComputeShaderVariantStripperScope
    • IComputeShaderVariantStripperSkipper
    • ICoreRenderPipelinePreferencesProvider
    • IESEngine
    • IESImporter
    • IESImporterEditor
    • IESImporterEditor.LayoutRenderPipelineUseIesMaximumIntensity
    • IESImporterEditor.SetupRenderPipelinePreviewCamera
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    • IESImporterEditor.SetupRenderPipelinePreviewWallRenderer
    • IESLightType
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    • IShaderVariantStripper
    • IShaderVariantStripperScope
    • IShaderVariantStripperSkipper
    • IVariantStripperScope<TShader, TShaderVariant>
    • IVariantStripperSkipper<TShader, TShaderVariant>
    • IVariantStripper<TShader, TShaderVariant>
    • IVolumeAdditionalGizmo
    • InspectorCurveEditor
    • InspectorCurveEditor.CurveState
    • InspectorCurveEditor.Selection
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    • LightUI
    • LightUI.Styles
    • LightUnitSlider
    • LightUnitSlider.SliderStyles
    • LightUnitSliderDescriptors
    • LightUnitSliderUIDescriptor
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    • MaterialEditorExtension
    • MaterialHeaderScope
    • MaterialHeaderScopeList
    • MaterialUpgrader
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    • PropertyFetcherExtensions
    • PropertyFetcher<T>
    • RelativePropertiesDrawer
    • RelativePropertyFetcher<T>
    • RemoveAdditionalDataUtils
    • RenderGraphViewer
    • RenderPipelineGlobalSettingsEndNameEditAction
    • RenderPipelineGlobalSettingsProvider<TRenderPipeline, TGlobalSettings>
    • RenderPipelineGlobalSettingsUI
    • RenderPipelineGlobalSettingsUI.Styles
    • SerializedBitArray
    • SerializedBitArray128
    • SerializedBitArray16
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    • SerializedBitArrayUtilities
    • SerializedDataParameter
    • SerializedPropertyExtension
    • SetAdditionalPropertiesVisibilityAttribute
    • ShaderStrippingWatcher
    • ShaderStrippingWatcher.OnShaderStrippedCallbackHandler<TShader, TShaderVariant>
    • ShadowCascadeGUI
    • ShadowCascadeGUI.Cascade
    • ShadowCascadeGUI.HandleState
    • SpeedTree8MaterialUpgrader
    • SpeedTree9MaterialUpgrader
    • StringExtensions
    • TemperatureSliderUIDrawer
    • TimedScope
    • VolumeComponentEditor
    • VolumeComponentEditor.IndentLevelScope
    • VolumeComponentEditor.OverridablePropertyScope
    • VolumeComponentEditorAttribute
    • VolumeComponentListEditor
    • VolumeParameterDrawer
    • VolumeParameterDrawerAttribute
    • VolumeProfileEditor
    • VolumeProfileFactory
    • VolumeProfileUtils
    • VolumesPreferences
    • VolumesPreferences.VolumeGizmoVisibility
  • UnityEditor.Rendering.LookDev
    • CameraState
    • ComparisonGizmoState
    • Context
    • Context.ViewIterator
    • DebugContext
    • Environment
    • EnvironmentLibrary
    • ICameraUpdater
    • IEnvironmentDisplayer
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    • Layout
    • LayoutContext
    • LookDev
    • RectExtension
    • SidePanel
    • TargetDebugView
    • ViewCompositionIndex
    • ViewContext
    • ViewIndex
  • UnityEditor.Rendering.Utilities
    • EditorMaterialQualityUtilities
    • SampleUtilities
  • UnityEngine
    • InputManagerEntry
    • InputManagerEntry.Axis
    • InputManagerEntry.Joy
    • InputManagerEntry.Kind
    • InputRegistering
    • LightAnchor
    • LightAnchor.UpDirection
  • UnityEngine.Experimental.Rendering
    • SinglepassKeywords
    • XRBuiltinShaderConstants
    • XRLayout
    • XRPass
    • XRPassCreateInfo
    • XRSystem
  • UnityEngine.Rendering
    • APVConstantBufferRegister
    • APVLeakReductionMode
    • APVLeakReductionModeParameter
    • AdaptiveProbeVolumes
    • AdaptiveProbeVolumes.LightingBaker
    • AdaptiveProbeVolumes.SkyOcclusionBaker
    • AdaptiveProbeVolumes.VirtualOffsetBaker
    • AdditionalGIBakeRequestsManager
    • AdditionalPropertyAttribute
    • AdvancedUpscalers
    • AnimationCurveParameter
    • ArrayExtensions
    • BaseCommandBuffer
    • BatchLayer
    • BatchRendererGroupGlobals
    • BitArray128
    • BitArray16
    • BitArray256
    • BitArray32
    • BitArray64
    • BitArray8
    • BitArrayUtilities
    • Blitter
    • BoolParameter
    • BoolParameter.DisplayType
    • BufferedRTHandleSystem
    • CameraCaptureBridge
    • CameraHistoryItem
    • CameraSwitcher
    • ClampedFloatParameter
    • ClampedIntParameter
    • ClearFlag
    • ColorParameter
    • ColorSpaceUtils
    • ColorUtils
    • CommandBufferHelpers
    • CommandBufferPool
    • ComponentSingleton<TType>
    • ComputeCommandBuffer
    • ConstantBuffer
    • ConstantBufferBase
    • ConstantBuffer<CBType>
    • ContextContainer
    • ContextItem
    • CoreMatrixUtils
    • CoreRPHelpURLAttribute
    • CoreRenderPipelinePreferences
    • CoreUnsafeUtils
    • CoreUnsafeUtils.FixedBufferStringQueue
    • CoreUnsafeUtils.IKeyGetter<TValue, TKey>
    • CoreUtils
    • CoreUtils.Priorities
    • CoreUtils.Sections
    • CubemapParameter
    • CurrentPipelineHelpURLAttribute
    • DebugDisplayGPUResidentDrawer
    • DebugDisplaySettingsHDROutput
    • DebugDisplaySettingsPanel
    • DebugDisplaySettingsPanel<T>
    • DebugDisplaySettingsStats<TProfileId>
    • DebugDisplaySettingsUI
    • DebugDisplaySettingsVolume
    • DebugDisplaySettings<T>
    • DebugDisplayStats<TProfileId>
    • DebugFrameTiming
    • DebugManager
    • DebugManager.UIMode
    • DebugOverlay
    • DebugProbeShadingMode
    • DebugShapes
    • DebugUI
    • DebugUI.BitField
    • DebugUI.BoolField
    • DebugUI.Button
    • DebugUI.CameraSelector
    • DebugUI.ColorField
    • DebugUI.Container
    • DebugUI.EnumField
    • DebugUI.EnumField<T>
    • DebugUI.Field<T>
    • DebugUI.Flags
    • DebugUI.FloatField
    • DebugUI.Foldout
    • DebugUI.Foldout.ContextMenuItem
    • DebugUI.HBox
    • DebugUI.HistoryBoolField
    • DebugUI.HistoryEnumField
    • DebugUI.IContainer
    • DebugUI.IValueField
    • DebugUI.IntField
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    • DebugUI.MessageBox
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    • DebugUI.ObjectField
    • DebugUI.ObjectListField
    • DebugUI.ObjectPopupField
    • DebugUI.Panel
    • DebugUI.ProgressBarValue
    • DebugUI.RenderingLayerField
    • DebugUI.RuntimeDebugShadersMessageBox
    • DebugUI.Table
    • DebugUI.Table.Row
    • DebugUI.UIntField
    • DebugUI.VBox
    • DebugUI.Value
    • DebugUI.ValueTuple
    • DebugUI.Vector2Field
    • DebugUI.Vector3Field
    • DebugUI.Vector4Field
    • DebugUI.Widget
    • DebugUI.Widget.NameAndTooltip
    • DelegateUtility
    • DepthBits
    • DictionaryPool<TKey, TValue>
    • DisplayInfoAttribute
    • DocumentationInfo
    • DocumentationUtils
    • DynamicArrayExtensions
    • DynamicArray<T>
    • DynamicArray<T>.Iterator
    • DynamicArray<T>.RangeEnumerable
    • DynamicArray<T>.RangeEnumerable.RangeIterator
    • DynamicArray<T>.SortComparer
    • DynamicResScalePolicyType
    • DynamicResScalerSlot
    • DynamicResUpscaleFilter
    • DynamicResolutionHandler
    • DynamicResolutionHandler.UpsamplerScheduleType
    • DynamicResolutionType
    • DynamicString
    • EnumParameter<T>
    • FSRUtils
    • FieldPacking
    • FieldPrecision
    • FloatParameter
    • FloatRangeParameter
    • FreeCamera
    • GPUPrefixSum
    • GPUPrefixSum.DirectArgs
    • GPUPrefixSum.IndirectDirectArgs
    • GPUPrefixSum.LevelOffsets
    • GPUPrefixSum.RenderGraphResources
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    • GPUPrefixSum.SystemResources
    • GPUResidentDrawer
    • GPUResidentDrawerMode
    • GPUResidentDrawerSettings
    • GPUSort
    • GPUSort.Args
    • GPUSort.RenderGraphResources
    • GPUSort.SupportResources
    • GPUSort.SystemResources
    • GenerateHLSL
    • GenericPool<T>
    • GlobalDynamicResolutionSettings
    • HDRColorspace
    • HDREncoding
    • HDROutputUtils
    • HDROutputUtils.HDRDisplayInformation
    • HDROutputUtils.Operation
    • HDROutputUtils.ShaderKeywords
    • HDRRangeReduction
    • HLSLArray
    • HableCurve
    • HableCurve.Segment
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    • HaltonSequence
    • Hammersley
    • HashSetPool<T>
    • HideInDebugUIAttribute
    • IAdditionalData
    • IBaseCommandBuffer
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    • ICloudBackground
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    • IDebugData
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    • IDebugDisplaySettingsData
    • IDebugDisplaySettingsPanel
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    • IDebugDisplaySettingsQuery
    • IDefaultVolumeProfileAsset
    • IDefaultVolumeProfileSettings
    • IGPUResidentRenderPipeline
    • IPerFrameHistoryAccessTracker
    • IPostProcessComponent
    • IProbeVolumeEnabledRenderPipeline
    • IRasterCommandBuffer
    • IRenderPipelineGraphicsSettingsStripper<T>
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    • IShaderVariantSettings
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    • IVolume
    • IVolumeDebugSettings
    • IVolumeDebugSettings2
    • IVolumetricCloud
    • IncludeAdditionalRPAssets
    • IntParameter
    • KeyframeUtility
    • LayerMaskParameter
    • LensFlareCommonSRP
    • LensFlareComponentSRP
    • LensFlareDataElementSRP
    • LensFlareDataSRP
    • LightUnitUtils
    • LightmapSamplingSettings
    • ListBufferExtensions
    • ListBuffer<T>
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    • ListPool<T>
    • MSAASamples
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    • MaterialQualityUtilities
    • MaxFloatParameter
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    • MousePositionDebug
    • NoInterpClampedFloatParameter
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    • NoInterpColorParameter
    • NoInterpCubemapParameter
    • NoInterpFloatParameter
    • NoInterpFloatRangeParameter
    • NoInterpIntParameter
    • NoInterpMaxFloatParameter
    • NoInterpMaxIntParameter
    • NoInterpMinFloatParameter
    • NoInterpMinIntParameter
    • NoInterpRenderTextureParameter
    • NoInterpTextureParameter
    • NoInterpVector2Parameter
    • NoInterpVector3Parameter
    • NoInterpVector4Parameter
    • ObjectParameter<T>
    • ObjectPool<T>
    • ObjectPool<T>.PooledObject
    • ObservableList<T>
    • Observable<T>
    • OccluderParameters
    • OccluderSubviewUpdate
    • OcclusionCullingSettings
    • OcclusionTest
    • OcclusionTestMethods
    • PackingAttribute
    • PackingRules
    • PerformDynamicRes
    • PipelineHelpURLAttribute
    • PowerOfTwoTextureAtlas
    • ProbeAdjustmentVolume
    • ProbeAdjustmentVolume.Mode
    • ProbeAdjustmentVolume.RenderingLayerMaskOperation
    • ProbeAdjustmentVolume.Shape
    • ProbeReferenceVolume
    • ProbeReferenceVolume.ExtraDataActionInput
    • ProbeReferenceVolume.RuntimeResources
    • ProbeTouchupVolume
    • ProbeVolume
    • ProbeVolume.Mode
    • ProbeVolumeBakingSet
    • ProbeVolumeBlendingTextureMemoryBudget
    • ProbeVolumePerSceneData
    • ProbeVolumeSHBands
    • ProbeVolumeSceneData
    • ProbeVolumeSystemParameters
    • ProbeVolumeTextureMemoryBudget
    • ProbeVolumesOptions
    • ProfilingSample
    • ProfilingSampler
    • ProfilingScope
    • RTHandle
    • RTHandleAllocInfo
    • RTHandleProperties
    • RTHandleStaticHelpers
    • RTHandleSystem
    • RTHandles
    • RasterCommandBuffer
    • ReloadAttribute
    • ReloadAttribute.Package
    • ReloadGroupAttribute
    • RemoveRangeExtensions
    • RenderGraphGlobalSettings
    • RenderPipelineGlobalSettingsUtils
    • RenderPipelineGlobalSettings<TGlobalRenderPipelineSettings, TRenderPipeline>
    • RenderPipelineGraphicsSettingsContainer
    • RenderPipelineResources
    • RenderRequestBatcherContext
    • RenderTextureParameter
    • RenderingLayerMaskParameter
    • ResourceReloader
    • SHCoefficients
    • SRPLensFlareBlendMode
    • SRPLensFlareColorType
    • SRPLensFlareDistribution
    • SRPLensFlareType
    • STP
    • STP.Config
    • STP.HistoryContext
    • STP.HistoryUpdateInfo
    • STP.PerViewConfig
    • ScaleFunc
    • SceneRenderPipeline
    • SerializableEnum
    • SerializedDictionary<K, V>
    • SerializedDictionary<K, V, SK, SV>
    • ShaderDebugPrintInput
    • ShaderDebugPrintInputProducer
    • ShaderDebugPrintManager
    • ShaderGenUInt4
    • ShaderStrippingSetting
    • ShaderVariantLogLevel
    • SphericalHarmonicsL1
    • SphericalHarmonicsL2Utils
    • SubviewOcclusionTest
    • SurfaceDataAttributes
    • SwapCollectionExtensions
    • Texture2DAtlas
    • Texture2DParameter
    • Texture3DParameter
    • TextureCurve
    • TextureCurveParameter
    • TextureGradient
    • TextureGradientParameter
    • TextureParameter
    • TextureXR
    • TileLayoutUtils
    • UnsafeCommandBuffer
    • UnsafeGenericPool<T>
    • Vector2Parameter
    • Vector3Parameter
    • Vector4Parameter
    • Volume
    • VolumeComponent
    • VolumeComponent.Indent
    • VolumeComponentDeprecated
    • VolumeComponentMenu
    • VolumeComponentMenuForRenderPipeline
    • VolumeDebugSettings<T>
    • VolumeIsolationScope
    • VolumeManager
    • VolumeParameter
    • VolumeParameter<T>
    • VolumeProfile
    • VolumeStack
    • Vrs
    • VrsLut
    • VrsRenderPipelineRuntimeResources
    • XRGraphicsAutomatedTests
    • XRSRPSettings
  • UnityEngine.Rendering.LookDev
    • IDataProvider
    • Sky
    • StageRuntimeInterface
  • UnityEngine.Rendering.RenderGraphModule
    • AccessFlags
    • BaseRenderFunc<PassData, ContextType>
    • BufferDesc
    • BufferHandle
    • ComputeGraphContext
    • DepthAccess
    • FastMemoryDesc
    • IBaseRenderGraphBuilder
    • IComputeRenderGraphBuilder
    • IRasterRenderGraphBuilder
    • IRenderGraphEnabledRenderPipeline
    • IRenderGraphRecorder
    • IUnsafeRenderGraphBuilder
    • ImportResourceParams
    • InternalRenderGraphContext
    • RasterGraphContext
    • RayTracingAccelerationStructureDesc
    • RayTracingAccelerationStructureHandle
    • RenderGraph
    • RenderGraphBuilder
    • RenderGraphContext
    • RenderGraphDefaultResources
    • RenderGraphObjectPool
    • RenderGraphParameters
    • RenderGraphProfilingScope
    • RenderTargetInfo
    • RendererListHandle
    • TextureDesc
    • TextureHandle
    • TextureSizeMode
    • UnsafeGraphContext
  • UnityEngine.Rendering.RenderGraphModule.NativeRenderPassCompiler
    • FixedAttachmentArray<DataType>
  • UnityEngine.Rendering.RenderGraphModule.Util
    • RenderGraphUtils
    • RenderGraphUtils.BlitFilterMode
    • RenderGraphUtils.BlitMaterialParameters
    • RenderGraphUtils.FullScreenGeometryType
  • UnityEngine.Rendering.Tests
    • ReflectionUtils
  • UnityEngine.Rendering.UI
    • DebugUIHandlerBitField
    • DebugUIHandlerButton
    • DebugUIHandlerCanvas
    • DebugUIHandlerColor
    • DebugUIHandlerContainer
    • DebugUIHandlerEnumField
    • DebugUIHandlerEnumHistory
    • DebugUIHandlerField<T>
    • DebugUIHandlerFloatField
    • DebugUIHandlerFoldout
    • DebugUIHandlerGroup
    • DebugUIHandlerHBox
    • DebugUIHandlerIndirectFloatField
    • DebugUIHandlerIndirectToggle
    • DebugUIHandlerIntField
    • DebugUIHandlerMessageBox
    • DebugUIHandlerObject
    • DebugUIHandlerObjectList
    • DebugUIHandlerObjectPopupField
    • DebugUIHandlerPanel
    • DebugUIHandlerProgressBar
    • DebugUIHandlerRenderingLayerField
    • DebugUIHandlerRow
    • DebugUIHandlerToggle
    • DebugUIHandlerToggleHistory
    • DebugUIHandlerUIntField
    • DebugUIHandlerVBox
    • DebugUIHandlerValue
    • DebugUIHandlerValueTuple
    • DebugUIHandlerVector2
    • DebugUIHandlerVector3
    • DebugUIHandlerVector4
    • DebugUIHandlerWidget
    • DebugUIPrefabBundle
    • UIFoldout
  • UnityEngine.Rendering.Universal
    • CullContextData