Class MetadataMenuItem | Unity Reflect | 1.3.0-preview.104
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    Class MetadataMenuItem

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    MenuItem
    MetadataMenuItem
    Inherited Members
    MenuItem.m_Text
    MenuItem.m_SelectedMaterial
    MenuItem.m_MetadataTopMenu
    MenuItem.m_Value
    MenuItem.m_Nodes
    MenuItem.GetActiveMenuItem()
    MenuItem.Initialize(Menu, String)
    MenuItem.GetMenu()
    MenuItem.GetValue()
    MenuItem.GetFilterView()
    MenuItem.SetPosition(Single)
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(String, Single)
    MonoBehaviour.InvokeRepeating(String, Single, Single)
    MonoBehaviour.CancelInvoke(String)
    MonoBehaviour.IsInvoking(String)
    MonoBehaviour.StartCoroutine(String)
    MonoBehaviour.StartCoroutine(String, Object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(String)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, Component)
    Component.TryGetComponent<T>(T)
    Component.GetComponent(String)
    Component.GetComponentInChildren(Type, Boolean)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(Boolean)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, Boolean)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(Boolean)
    Component.GetComponentsInChildren<T>(Boolean, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, Boolean)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(Boolean)
    Component.GetComponentsInParent<T>(Boolean, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
    Component.GetComponents<T>(List<T>)
    Component.GetComponents<T>()
    Component.CompareTag(String)
    Component.SendMessageUpwards(String, Object, SendMessageOptions)
    Component.SendMessageUpwards(String, Object)
    Component.SendMessageUpwards(String)
    Component.SendMessageUpwards(String, SendMessageOptions)
    Component.SendMessage(String, Object)
    Component.SendMessage(String)
    Component.SendMessage(String, Object, SendMessageOptions)
    Component.SendMessage(String, SendMessageOptions)
    Component.BroadcastMessage(String, Object, SendMessageOptions)
    Component.BroadcastMessage(String, Object)
    Component.BroadcastMessage(String)
    Component.BroadcastMessage(String, SendMessageOptions)
    Component.transform
    Component.gameObject
    Component.tag
    Component.rigidbody
    Component.rigidbody2D
    Component.camera
    Component.light
    Component.animation
    Component.constantForce
    Component.renderer
    Component.audio
    Component.networkView
    Component.collider
    Component.collider2D
    Component.hingeJoint
    Component.particleSystem
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEngine.Reflect
    Syntax
    public class MetadataMenuItem : MenuItem

    Constructors

    MetadataMenuItem()

    Declaration
    public MetadataMenuItem()

    Fields

    m_FreeCamera

    Declaration
    public Camera m_FreeCamera
    Field Value
    Type Description
    Camera

    m_InvisibleButton

    Declaration
    public Button m_InvisibleButton
    Field Value
    Type Description
    Button

    m_VisibleButton

    Declaration
    public Button m_VisibleButton
    Field Value
    Type Description
    Button

    Methods

    Activate(Boolean)

    Declaration
    public override void Activate(bool hide = true)
    Parameters
    Type Name Description
    Boolean hide
    Overrides
    MenuItem.Activate(Boolean)

    AddNode(Transform)

    Declaration
    public override bool AddNode(Transform node)
    Parameters
    Type Name Description
    Transform node
    Returns
    Type Description
    Boolean
    Overrides
    MenuItem.AddNode(Transform)

    Deactivate(Boolean)

    Declaration
    public override void Deactivate(bool show = true)
    Parameters
    Type Name Description
    Boolean show
    Overrides
    MenuItem.Deactivate(Boolean)

    OnMakeInvisible()

    Declaration
    public void OnMakeInvisible()

    OnMakeVisible()

    Declaration
    public void OnMakeVisible()

    OnNameClicked()

    Declaration
    public override void OnNameClicked()
    Overrides
    MenuItem.OnNameClicked()

    RemoveNode(Transform)

    Declaration
    public override void RemoveNode(Transform node)
    Parameters
    Type Name Description
    Transform node
    Overrides
    MenuItem.RemoveNode(Transform)
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