• UnityEditor.Pixyz.UnitySDK
    • Conversions
    • ImpostorGenerator
    • ImpostorGenerator.Type
    • OccurrenceRef
    • OccurrenceSync
    • OccurrenceSync.Handle
    • OccurrenceWrapper
    • ProgressReporter
    • ProgressReporter.ProgressState
    • SceneConverter
    • SceneConverter.HierarchyLoadType
    • SceneConverter.MaterialSyncType
    • SceneConverter.MeshSyncType
    • SceneConverter.SpecularWorkflow
    • ShaderConversion
    • TreeModel
    • TreeModelHandle
  • UnityEngine.Pixyz.UnitySDK
    • MatrixExtensions
  • UnityEngine.Pixyz.UnitySDK.Components
    • Metadata
    • Metadata.Properties
    • Metadata.PropertyChangedHandler
    • Variant
    • VariantComponent
    • VariantsManager
  • UnityEngine.UnitySDK
    • Dispatcher
    • Dispatcher.DelayFramesDispatch
    • Dispatcher.DelayedAction
    • Dispatcher.GoMainThreadDispatch
    • Dispatcher.GoThreadPoolDispatch
    • Dispatcher.SleepForSecondsDispatch
    • Dispatcher.WaitForSecondsDispatch
    • Dispatcher.YieldInstruction