Enum SceneConverter.MaterialSyncType
Namespace: UnityEditor.Pixyz.UnitySDK
Assembly: Unity.Pixyz.UnitySDK.Editor.dll
Syntax
public enum SceneConverter.MaterialSyncType
Fields
Name | Description |
---|---|
SyncFull | Materials are translated to Pixyz materials and are translated back to Unity |
SyncNone | No materials are translated |
SyncSendOnly | Materials are translated to Pixyz materials, but only new materials are translated back when coming back to Unity |