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    Struct Dispatcher.DelayedAction

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.UnitySDK
    Assembly: Unity.Pixyz.UnitySDK.Editor.dll
    Syntax
    public struct Dispatcher.DelayedAction

    Constructors

    DelayedAction(Action, int)

    Declaration
    public DelayedAction(Action action, int framesDelay = 0)
    Parameters
    Type Name Description
    Action action
    int framesDelay

    Fields

    action

    Declaration
    public Action action
    Field Value
    Type Description
    Action

    framesDelay

    Declaration
    public int framesDelay
    Field Value
    Type Description
    int
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