Class Variant
Assembly: Unity.Pixyz.UnitySDK.Runtime.dll
Syntax
[Serializable]
public class Variant
Properties
Active
Declaration
public bool? Active { get; set; }
Property Value
Annotations
Declaration
public Transform[] Annotations { get; set; }
Property Value
FieldOfView
Declaration
public double FieldOfView { get; set; }
Property Value
GroupName
Declaration
public string GroupName { get; set; }
Property Value
Materials
Declaration
public Material[] Materials { get; set; }
Property Value
Matrix
Declaration
public Matrix4x4 Matrix { set; }
Property Value
Name
Declaration
public string Name { get; set; }
Property Value
Position
Declaration
public Vector3? Position { get; set; }
Property Value
Rotation
Declaration
public Quaternion? Rotation { get; set; }
Property Value
Scale
Declaration
public Vector3? Scale { get; set; }
Property Value
View
Declaration
public Matrix4x4 View { get; set; }
Property Value
ViewIsOrtho
Declaration
public bool ViewIsOrtho { get; set; }
Property Value
ViewIsSet
Declaration
public bool ViewIsSet { get; set; }
Property Value