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    Namespace UnityEngine.PixyzPlugin4Unity.Components

    Classes

    ImportStamp

    This component holds all information related to the Pixyz import.

    TransformVariant

    Used to specify that a transform is a variant part of a set of variants

    VariantSets

    Used to store a configuration that consist of a specific variant enabled on each switch

    VariantSets.MaterialSet

    Holds the state of a material switch that would be used for a configuration

    VariantSets.Set

    Holds the state of a switch that would be used for a configuration

    VariantSets.Set<T, U>

    Holds the state of a switch that would be used for a configuration

    VariantSets.TransformSet

    Holds the state of a transform switch that would be used for a configuration

    VariantSets.VariantGroup

    Base class that holds VariantSet at particular state to create a configuration

    VariantSets.VariantSet

    Base class that holds Transform/MaterialSet at particular state to create a configuration

    VariantSets.VariantStructure

    Base class that holds object at particular state to create a configuration

    VariantsManager

    Class handling transform and material switches imported from Autodesk VRED

    VariantsManager.MaterialSwitch

    Class handling material variants

    VariantsManager.Switch

    A switch allow to select and set a current variant as active

    VariantsManager.Switch<T>

    A switch allow to select and set a current variant as active

    VariantsManager.TransformSwitch

    Class handling transform variants

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