Namespace UnityEngine.PixyzPlugin4Unity.Components
Classes
ImportStamp
This component holds all information related to the Pixyz import.
TransformVariant
Used to specify that a transform is a variant part of a set of variants
VariantSets
Used to store a configuration that consist of a specific variant enabled on each switch
VariantSets.MaterialSet
Holds the state of a material switch that would be used for a configuration
VariantSets.Set
Holds the state of a switch that would be used for a configuration
VariantSets.Set<T, U>
Holds the state of a switch that would be used for a configuration
VariantSets.TransformSet
Holds the state of a transform switch that would be used for a configuration
VariantSets.VariantGroup
Base class that holds VariantSet at particular state to create a configuration
VariantSets.VariantSet
Base class that holds Transform/MaterialSet at particular state to create a configuration
VariantSets.VariantStructure
Base class that holds object at particular state to create a configuration
VariantsManager
Class handling transform and material switches imported from Autodesk VRED
VariantsManager.MaterialSwitch
Class handling material variants
VariantsManager.Switch
A switch allow to select and set a current variant as active
VariantsManager.Switch<T>
A switch allow to select and set a current variant as active
VariantsManager.TransformSwitch
Class handling transform variants