Class VariantsManager.TransformSwitch
Class handling transform variants
Inheritance
VariantsManager.TransformSwitch
Inherited Members
Namespace: UnityEngine.PixyzPlugin4Unity.Components
Assembly: Unity.Pixyz.Plugin4Unity.dll
Syntax
[Serializable]
public class VariantsManager.TransformSwitch : VariantsManager.Switch<TransformVariant>
Constructors
Name | Description |
---|---|
TransformSwitch(GameObject) | Construct TransformSwitch |
Methods
Name | Description |
---|---|
objectDisabled(TransformVariant) | Should be called when the current variant was disable to enable previous variant |
selectVariant(object) | Selects the transform variant passed as parameter |
variantEnabled(TransformVariant) | Should be called when a variant was activated |