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    Class VariantSets.TransformSet

    Holds the state of a transform switch that would be used for a configuration

    Inheritance
    object
    VariantSets.Set
    VariantSets.Set<VariantsManager.TransformSwitch, TransformVariant>
    VariantSets.TransformSet
    Inherited Members
    VariantSets.Set<VariantsManager.TransformSwitch, TransformVariant>.switchObject
    VariantSets.Set<VariantsManager.TransformSwitch, TransformVariant>.state
    VariantSets.Set<VariantsManager.TransformSwitch, TransformVariant>.select()
    VariantSets.Set.type
    VariantSets.Set.select()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.PixyzPlugin4Unity.Components
    Assembly: Unity.Pixyz.Plugin4Unity.dll
    Syntax
    [Serializable]
    public class VariantSets.TransformSet : VariantSets.Set<VariantsManager.TransformSwitch, TransformVariant>

    Constructors

    Name Description
    TransformSet(VariantsManager, string, string, string, List<TransformSwitch>)

    Construct TransformSet

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