Class PerceptionCamera | Perception | 0.5.0-preview.1
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    Class PerceptionCamera

    Captures ground truth from the associated Camera.

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    PerceptionCamera
    Inherited Members
    MonoBehaviour.IsInvoking()
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    MonoBehaviour.CancelInvoke(String)
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    MonoBehaviour.StartCoroutine(String)
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    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
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    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
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    Component.GetComponent(Type)
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    Component.transform
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    Component.tag
    Component.rigidbody
    Component.rigidbody2D
    Component.camera
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    Object.GetInstanceID()
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    Object.Instantiate(Object, Vector3, Quaternion)
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    Object.Instantiate(Object)
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    Object.FindSceneObjectsOfType(Type)
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    Object.MemberwiseClone()
    Namespace: UnityEngine.Perception.GroundTruth
    Syntax
    [RequireComponent(typeof(Camera))]
    public class PerceptionCamera : MonoBehaviour

    Fields

    captureRgbImages

    Whether camera output should be captured to disk

    Declaration
    public bool captureRgbImages
    Field Value
    Type Description
    Boolean

    description

    A human-readable description of the camera.

    Declaration
    public string description
    Field Value
    Type Description
    String

    period

    The interval in seconds at which the camera should render and capture.

    Declaration
    public float period
    Field Value
    Type Description
    Single

    showVisualizations

    Turns on/off the realtime visualization capability.

    Declaration
    [SerializeField]
    public bool showVisualizations
    Field Value
    Type Description
    Boolean

    startTime

    The start time in seconds of the first frame in the simulation.

    Declaration
    public float startTime
    Field Value
    Type Description
    Single

    Properties

    attachedCamera

    Caches access to the camera attached to the perception camera

    Declaration
    public Camera attachedCamera { get; }
    Property Value
    Type Description
    Camera

    labelers

    The CameraLabeler instances which will be run for this PerceptionCamera.

    Declaration
    public IReadOnlyList<CameraLabeler> labelers { get; }
    Property Value
    Type Description
    IReadOnlyList<CameraLabeler>

    SensorHandle

    The SensorHandle associated with this camera. Use this to report additional annotations and metrics at runtime.

    Declaration
    public SensorHandle SensorHandle { get; }
    Property Value
    Type Description
    SensorHandle

    Methods

    AddLabeler(CameraLabeler)

    Add the given CameraLabeler to the PerceptionCamera. It will be set up and executed by this PerceptionCamera each frame it captures data.

    Declaration
    public void AddLabeler(CameraLabeler cameraLabeler)
    Parameters
    Type Name Description
    CameraLabeler cameraLabeler

    The labeler to add to this PerceptionCamera

    RemoveLabeler(CameraLabeler)

    Removes the given CameraLabeler from the list of labelers under this PerceptionCamera, if it is in the list. The labeler is cleaned up in the process. Labelers removed from a PerceptionCamera should not be used again.

    Declaration
    public bool RemoveLabeler(CameraLabeler cameraLabeler)
    Parameters
    Type Name Description
    CameraLabeler cameraLabeler
    Returns
    Type Description
    Boolean

    RemovePersistentSensorData(String)

    Removes a persistent sensor data object.

    Declaration
    public bool RemovePersistentSensorData(string key)
    Parameters
    Type Name Description
    String key

    The key of the object to remove.

    Returns
    Type Description
    Boolean

    True if a data object was removed. False if it was not set.

    SetPersistentSensorData(String, Object)

    Add a data object which will be added to the dataset with each capture. Overrides existing sensor data associated with the given key.

    Declaration
    public void SetPersistentSensorData(string key, object data)
    Parameters
    Type Name Description
    String key

    The key to associate with the data.

    Object data

    An object containing the data. Will be serialized into json.

    Events

    InstanceSegmentationImageReadback

    Invoked when instance segmentation images are read back from the graphics system. The first parameter is the Time.frameCount at which the objects were rendered. May be invoked many frames after the objects were rendered.

    Declaration
    public event Action<int, NativeArray<uint>, RenderTexture> InstanceSegmentationImageReadback
    Event Type
    Type Description
    Action<Int32, NativeArray<UInt32>, RenderTexture>

    RenderedObjectInfosCalculated

    Invoked when RenderedObjectInfos are calculated. The first parameter is the Time.frameCount at which the objects were rendered. This may be called many frames after the objects were rendered.

    Declaration
    public event Action<int, NativeArray<RenderedObjectInfo>> RenderedObjectInfosCalculated
    Event Type
    Type Description
    Action<Int32, NativeArray<RenderedObjectInfo>>
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