• Live Capture package
  • Installation
  • Data capture process
  • Connection setup
    • Network setup
    • Connect a device to the Editor
    • The Connections window
    • Troubleshooting
  • Capture Device and Actor setup
    • Set up an Actor
    • Create and set up a Capture Device
  • Take recording
    • Take Recorder
    • Manage Shots in Timeline
    • Manage Shots in a Shot Library
    • Recording and playback
    • Iterative recording
    • Assets and components
      • Shot Library asset
      • Shot Player component
  • Genlock
  • Timecode synchronization
    • Getting started
    • Synchronization Window
    • Timed Data Source Details Window
    • Components
      • LTC Timecode Source
      • NTP Timecode Source
      • System Clock Timecode Source
      • Timecode Synchronizer
  • Virtual Camera
    • Features
    • Get started
      • Tips and recommendations
    • Workflows
      • Record and play takes from the Virtual Camera app
      • Using Snapshots
    • App interface reference
      • Information bar
      • Settings
      • Motion/reset menu
      • Lens menu and controls
      • Recording/playback controls
    • Unity Editor Settings
      • Components
        • Cinemachine Camera Driver
        • Focus Plane Renderer
        • Frame Lines
        • Physical Camera Driver
        • Virtual Camera Actor
        • Virtual Camera Device
      • Assets/Presets
        • Aspect Ratio Presets
        • Lens Kit
          • Lenses
        • Sensor Presets
      • Project Settings – Snapshots
      • User Preferences – Video Server
  • Face Capture
    • Features
    • Get started
      • Tips and recommendations
    • Record takes from the Face Capture app
    • App interface reference
      • Settings
    • Unity Editor Settings
      • Components
        • ARKit Face Actor
        • ARKit Face Device
      • Assets/Presets
        • Default Face Mapper
        • Using ARKit Mapping Evaluators
  • Live Capture Project Settings
  • Known issues and limitations