Capture Device and Actor setup
Important
Support for the Unity Live Capture package is scheduled to end as of Unity 6.1.
Use Capture Devices in the Unity Editor to:
- Map connected Client Devices with Actors to drive in the Scene.
- Control data streaming between specific Client Device/Actor pairs according to the data you need to record.
Section |
Description |
Set up an Actor |
Set up a GameObject of the Scene as an Actor to be able to drive it from a connected Client Device through a Capture Device. |
Create and set up a Capture Device |
Create a Capture Device to map a connected Client Device to an Actor of the Scene. |
Capture Device management |
Use the Take Recorder window to manage Capture Devices and control or select the data they stream to the Actors. |
Additional resources
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