Manage Shots in a Shot Library
Important
Support for the Unity Live Capture package is scheduled to end as of Unity 6.1.
Use a Shot Library to prepare and manage your shots when you don't necessarily have a Timeline for cinematic context.
Create a functional Shot Library
In the Hierarchy, right click and select Live Capture > Shot Player.
Select the new GameObject named Shot Player.
In the Inspector, in the Shot Player component, beside the Shot Library field, click on Create.
Name and Save the new Shot Library asset.
In the Inspector, use the Shots list to create and manage Shots in the created Shot Library which is selected in the Shot Player.
Record and manage Takes in a Shot
Use the Take Recorder window to manage Shot properties, record a Take in the context of a Shot, or select any existing Take to use for a Shot.