ARKit Face Actor component
Important
Support for the Unity Live Capture package is scheduled to end as of Unity 6.1.
The ARKit Face Actor is a component that stores face properties. These properties are animated through animation clips, or through the ARKit Face Device when the Take Recorder is in Live mode.
General
Property | Function |
---|---|
Mapper | The asset that configures how face pose data is mapped to this character's face rig. |
Enabled Channels | The channels of face capture data to apply to this actor. This allows for recording all channels of a face capture, while later being able to use select parts of the capture. |
Current Pose
Property | Function |
---|---|
Blend Shapes | The blend shapes weights that define the face expression. |
Head Position | The position of the head. |
Head Orientation | The rotation of the head. |
Left Eye Orientation | The rotation of the left eye. |
Right Eye Orientation | The rotation of the right eye. |