Class BaseMemoryDataLayer
Base for the memory data layers.
Implements
Namespace: UnityEngine .GameFoundation .DataAccessLayers
Assembly: solution.dll
Syntax
public abstract class BaseMemoryDataLayer : IDataAccessLayer, ICatalogConfigurator, IInventoryDataLayer, IStatDataLayer, IWalletDataLayer, ITransactionDataLayer
Constructors
Name | Description |
---|---|
Base |
Create a data layer using the given |
Fields
Name | Description |
---|---|
m_Version |
Methods
Name | Description |
---|---|
Get |
Gets all the data from Game Foundation (for persistence) |
Initialize(Completer) | Initialize this data layer. |
Initialize |
Initializes the data layer for Inventory |
Initialize |
Initializes the data layer for Stat |
Initialize |
Initializes the data layer for Wallet |