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    Class BaseMemoryDataLayer

    Base for the memory data layers.

    Inheritance
    object
    BaseMemoryDataLayer
    MemoryDataLayer
    PersistenceDataLayer
    Implements
    IDataAccessLayer
    ICatalogConfigurator
    IInventoryDataLayer
    IStatDataLayer
    IWalletDataLayer
    ITransactionDataLayer
    Namespace: UnityEngine.GameFoundation.DataAccessLayers
    Assembly: solution.dll
    Syntax
    public abstract class BaseMemoryDataLayer : IDataAccessLayer, ICatalogConfigurator, IInventoryDataLayer, IStatDataLayer, IWalletDataLayer, ITransactionDataLayer

    Constructors

    Name Description
    BaseMemoryDataLayer(GameFoundationDatabase)

    Create a data layer using the given database for static data.

    Fields

    Name Description
    m_Version

    Methods

    Name Description
    GetData()

    Gets all the data from Game Foundation (for persistence)

    Initialize(Completer)

    Initialize this data layer.

    InitializeInventoryDataLayer(InventoryManagerSerializableData)

    Initializes the data layer for InventoryManager.

    InitializeStatDataLayer(StatManagerSerializableData)

    Initializes the data layer for StatManager.

    InitializeWalletDataLayer(WalletSerializableData, CurrencyCatalogAsset)

    Initializes the data layer for WalletManager.

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